Battle chronicle
The duel begins: our hero against Slug on floor 2.
our hero's pawn lands on C3 and defeats Slug's bishop!
The duel ends in a draw: our hero and Slug withdraw.
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The battle, move by move
our hero captures the enemy bishop: the pawn leaps from D2 to C3.
Slug's king advances from E8 to F8. our hero advances the pawn from A2 to A4, and right after that slug sets the pawn on B4, watching every square.
our hero captures the enemy pawn: the pawn leaps from C2 to B3.
From the dark, Slug pushes the pawn to C4. our hero claims the enemy pawn by landing on C4.
Slug answers by moving the king from F8 to G7. our hero captures the enemy pawn: the pawn leaps from C3 to B4.
With dungeon cunning, Slug brings the knight to H5. With a steady hand, our hero brings the pawn to H4, and right after that slug's king advances from G7 to F6.
our hero advances the pawn from A4 to A5; then slug sets the pawn on D5, watching every square. our hero claims the enemy pawn by landing on D5.
From the dark, Slug pushes the king to E5. our hero captures the enemy pawn: the pawn leaps from A5 to B6.
Slug answers by moving the knight from H5 to G3. our hero claims the enemy knight by landing on G3.
With dungeon cunning, Slug brings the pawn to E3. With a steady hand, our hero brings the pawn to B7; then slug's king advances from E5 to E4.
our hero's pawn crowns on B8 and becomes a queen.
Slug sets the pawn on F5, watching every square. Check: our hero tightens the net by bringing the queen to E8.
A cruel blow: Slug's king captures our hero's pawn on D5.
our hero gives check with the queen on D8.
Slug answers by moving the king from D5 to E5, and our hero slides the pawn across the board, from H4 to H5. With dungeon cunning, Slug brings the king to E6.
With a steady hand, our hero brings the pawn to H6, and right after that slug's pawn advances from F5 to F4. our hero captures the enemy pawn: the pawn leaps from G3 to F4.
Slug sets the pawn on G3, watching every square, while without hurry or fear, our hero places the pawn on H7. From the dark, Slug pushes the king to F7.
our hero's pawn crowns on H8 and becomes a queen.
Slug answers by moving the king from F7 to E6. our hero gives check with the queen on G8.
With dungeon cunning, Slug brings the king to F5. From F8, our hero's queen forces Slug to defend.
Slug's king advances from F5 to E6. our hero advances the pawn from B4 to B5.
Draw. The dungeon keeps the names of our hero and Slug.