Battle chronicle

The duel begins: Mateo Egestti L. against Bat on floor 4.

Mateo Egestti L.'s king lands on E2 and defeats Bat's rook!

The duel ends in a draw: Mateo Egestti L. and Bat withdraw.

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The battle, move by move

Mateo Egestti L. slides the king across the board, from E1 to F2; then with dungeon cunning, Bat brings the rook to D2. With a steady hand, Mateo Egestti L. brings the king to E3, and right after that bat's rook advances from D2 to C2.

Mateo Egestti L. advances the pawn from G2 to G3. After toppling the pawn on E2, Bat threatens Mateo Egestti L.'s king.

Mateo Egestti L. claims the enemy rook by landing on E2.

From the dark, Bat pushes the pawn to C4, and mateo Egestti L.'s king takes E3, leaving E2 behind. Bat answers by moving the king from E8 to F8.

Mateo Egestti L. claims the enemy pawn by landing on E4.

With dungeon cunning, Bat brings the pawn to C3. With a steady hand, Mateo Egestti L. brings the king to F5; then bat's pawn advances from A4 to A3.

Mateo Egestti L. advances the king from F5 to E6, and right after that bat sets the pawn on B5, watching every square. Mateo Egestti L. captures the enemy pawn: the king leaps from E6 to D6.

From the dark, Bat pushes the pawn to A2, while mateo Egestti L.'s king takes C5, leaving D6 behind. Bat answers by moving the pawn from C3 to C2.

Mateo Egestti L. captures the enemy pawn: the king leaps from C5 to B5.

With dungeon cunning, Bat brings the king to F7. With a steady hand, Mateo Egestti L. brings the king to B4, and right after that bat's king advances from F7 to F6.

Mateo Egestti L. advances the king from B4 to B3; then bat sets the king on E6, watching every square. Mateo Egestti L. claims the enemy pawn by landing on A2.

From the dark, Bat pushes the pawn to H5, and mateo Egestti L.'s king takes B2, leaving A2 behind. Bat answers by moving the pawn from B7 to B6.

Mateo Egestti L. claims the enemy pawn by landing on C2.

With dungeon cunning, Bat brings the king to F5. With a steady hand, Mateo Egestti L. brings the king to D2; then bat's pawn advances from B6 to B5.

Mateo Egestti L. advances the king from D2 to E2, and right after that bat sets the king on F6, watching every square. Without hurry or fear, Mateo Egestti L. places the king on F3.

From the dark, Bat pushes the king to G5, while mateo Egestti L.'s king takes E4, leaving F3 behind. Bat answers by moving the king from G5 to G4.

Mateo Egestti L. captures the enemy pawn: the king leaps from E4 to E5.

A cruel blow: Bat's king captures Mateo Egestti L.'s pawn on G3.

With a steady hand, Mateo Egestti L. brings the king to F5, and right after that bat's king advances from G3 to F2. Mateo Egestti L. advances the king from F5 to G5; then bat sets the king on E3, watching every square.

Mateo Egestti L. claims the enemy pawn by landing on H5.

From the dark, Bat pushes the king to E4, and mateo Egestti L.'s king takes G4, leaving H5 behind. Bat answers by moving the king from E4 to D4, while mateo Egestti L. slides the king across the board, from G4 to F5.

With dungeon cunning, Bat brings the king to C3. With a steady hand, Mateo Egestti L. brings the king to E5; then bat's pawn advances from B5 to B4.

Mateo Egestti L. advances the king from E5 to D5, and right after that bat sets the king on B3, watching every square. Without hurry or fear, Mateo Egestti L. places the king on C5.

From the dark, Bat pushes the king to A4, while mateo Egestti L.'s king takes D4, leaving C5 behind. Bat answers by moving the king from A4 to A3, and mateo Egestti L. slides the king across the board, from D4 to C4.

With dungeon cunning, Bat brings the king to A2. Mateo Egestti L. claims the enemy pawn by landing on B4.

Draw. The dungeon keeps the names of Mateo Egestti L. and Bat.