Battle chronicle
A new legend is written: our hero challenges Slug on floor 2.
our hero's knight lands on E2 and defeats Slug's queen!
The duel ends in a draw: our hero and Slug withdraw.
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The battle, move by move
our hero claims the enemy pawn by landing on H6.
Slug's knight advances from G3 to E2. our hero captures the enemy knight: the king leaps from E1 to E2.
Slug sets the bishop on C5, watching every square, while without hurry or fear, our hero places the king on F1. From the dark, Slug pushes the king to F7, and our hero's knight takes E2, leaving G1 behind.
Slug answers by moving the bishop from C5 to B4, while our hero slides the pawn across the board, from G2 to G3. With dungeon cunning, Slug brings the king to G6.
With a steady hand, our hero brings the bishop to E3; then slug's pawn advances from D7 to D5. our hero advances the bishop from E3 to C5.
Slug's bishop falls on C5 and tears the bishop from our hero.
our hero captures the enemy pawn: the knight leaps from E2 to C3.
From the dark, Slug pushes the pawn to E4, while our hero's king takes E2, leaving F1 behind. Slug answers by moving the king from G6 to F6, and our hero slides the king across the board, from E2 to D2.
With dungeon cunning, Slug brings the pawn to H5. With a steady hand, our hero brings the king to E2, and right after that slug's bishop advances from C5 to G1.
our hero advances the king from E2 to F1; then slug sets the bishop on A7, watching every square. Without hurry or fear, our hero places the king on E2.
From the dark, Slug pushes the bishop to C5, and our hero's king takes D2, leaving E2 behind. Slug answers by moving the pawn from H5 to H4.
our hero claims the enemy pawn by landing on H4.
With dungeon cunning, Slug brings the bishop to D6. With a steady hand, our hero brings the pawn to H5; then slug's bishop advances from D6 to B4.
our hero advances the pawn from H5 to H6, and right after that slug sets the bishop on A5, watching every square. Without hurry or fear, our hero places the pawn on H7.
From the dark, Slug pushes the king to G7, while our hero's king takes C2, leaving D2 behind. Slug answers by moving the pawn from G4 to G3, and our hero slides the king across the board, from C2 to D2.
With dungeon cunning, Slug brings the pawn to G2. With a steady hand, our hero brings the king to E1. On G1, Slug promotes and gains a reinforcing queen.
our hero advances the king from E1 to E2; then slug sets the queen on G5, watching every square. Without hurry or fear, our hero places the king on D1.
Check from Slug: the queen plants itself on G4.
our hero's king takes C2, leaving D1 behind. Slug gives check with the queen on G2.
our hero slides the king across the board, from C2 to B3, and right after that with dungeon cunning, Slug brings the king to F8. our hero's pawn crowns on H8 and becomes a queen.
Slug's king advances from F8 to F7. our hero advances the queen from H8 to E5, and right after that slug sets the queen on G4, watching every square.
our hero captures the enemy pawn: the knight leaps from C3 to E4.
From the dark, Slug pushes the king to E8, while our hero's knight takes C3, leaving E4 behind. Slug answers by moving the queen from G4 to G2, and our hero slides the knight across the board, from C3 to B5.
With dungeon cunning, Slug brings the bishop to D2. Check: our hero tightens the net by bringing the knight to C7.
Slug's king advances from E8 to F8. our hero captures the pawn on E6 and leaves Slug in check.
Slug sets the king on F7, watching every square, while without hurry or fear, our hero places the knight on F4. From the dark, Slug pushes the queen to E2.
our hero captures the enemy queen: the knight leaps from F4 to E2.
Slug answers by moving the king from F7 to E8. our hero claims the enemy pawn by landing on D5.
With dungeon cunning, Slug brings the bishop to H6. From H5, our hero's queen forces Slug to defend.
Slug's king advances from E8 to D8. our hero claims the enemy bishop by landing on H6.
Slug sets the king on C8, watching every square, and without hurry or fear, our hero places the queen on G7. From the dark, Slug pushes the king to B7.
our hero captures the pawn on E7 and leaves Slug in check.
Slug answers by moving the king from B7 to C8, and our hero slides the knight across the board, from E2 to D4. With dungeon cunning, Slug brings the king to B8.
our hero gives check with the knight on C6.
Slug's king advances from B8 to C8. From D8, our hero's queen forces Slug to defend.
Slug sets the king on B7, watching every square. Check: our hero tightens the net by bringing the queen to B8.
Slug's king falls on C6 and tears the knight from our hero.
our hero's king takes C4, leaving B3 behind. Slug answers by moving the king from C6 to D7, while our hero slides the king across the board, from C4 to D5.
With dungeon cunning, Slug brings the king to E7. Check: our hero tightens the net by bringing the queen to D6.
Slug's king advances from E7 to F7. our hero advances the king from D5 to E5, and right after that slug sets the king on E8, watching every square.
Without hurry or fear, our hero places the king on E6.
Draw. The dungeon keeps the names of our hero and Slug.