Battle chronicle
The duel begins: Felipe U. against Spider on floor 3.
Felipe U. answers with fury: the queen leaps from H8 to G8 and captures the enemy knight.
In the end, Felipe U. delivers checkmate and Spider flees the board.
Loading…
The battle, move by move
Felipe U. advances the pawn from H2 to H4; then spider sets the knight on G8, watching every square. Without hurry or fear, Felipe U. places the pawn on G4.
From the dark, Spider pushes the knight to F6, and felipe U.'s pawn takes H5, leaving H4 behind. Spider answers by moving the knight from F6 to D5, while felipe U. slides the pawn across the board, from H5 to H6.
With dungeon cunning, Spider brings the knight to C5. With a steady hand, Felipe U. brings the pawn to G5; then spider's king advances from E8 to F8.
Felipe U. advances the pawn from H6 to H7, and right after that spider sets the knight on F6, watching every square. Felipe U.'s pawn crowns on H8 and becomes a queen.
From the dark, Spider pushes the knight to G8, while felipe U.'s bishop takes A3, leaving C1 behind. Spider answers by moving the knight from C5 to E4.
Felipe U. captures the pawn on E7 and leaves Spider in check.
With dungeon cunning, Spider brings the king to E8. Felipe U. claims the enemy pawn by landing on E3.
Spider's knight falls on G5 and tears the pawn from Felipe U.
Felipe U. captures the knight on G8 and leaves Spider in check.
Spider sets the king on D7, watching every square. Felipe U. gives check with the queen on D8.
From the dark, Spider pushes the king to E6. Felipe U. captures the enemy knight: the bishop leaps from E7 to G5.
Spider answers by moving the king from E6 to F7. Check: Felipe U. tightens the net by bringing the queen to F6.
With dungeon cunning, Spider brings the king to E8. And it is checkmate: Felipe U. ends the game on E7.