Battle chronicle

A new legend is written: Miguel Angel Garrues B. challenges Slug on floor 2.

Miguel Angel Garrues B. answers with fury: the king leaps from F2 to F1 and captures the enemy queen.

In the end, Miguel Angel Garrues B. delivers checkmate and Slug flees the board.

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The battle, move by move

Miguel Angel Garrues B. claims the enemy pawn by landing on H6.

Slug sets the knight on H5, watching every square, and without hurry or fear, Miguel Angel Garrues B. places the pawn on F3. From the dark, Slug pushes the king to D8.

Miguel Angel Garrues B. claims the enemy pawn by landing on G4.

Slug answers by moving the bishop from D6 to C7. Miguel Angel Garrues B. captures the enemy knight: the pawn leaps from G4 to H5.

With dungeon cunning, Slug brings the pawn to E4. With a steady hand, Miguel Angel Garrues B. brings the bishop to G5, and right after that slug's pawn advances from H7 to H6.

Miguel Angel Garrues B. captures the enemy pawn: the bishop leaps from G5 to H6.

Slug sets the bishop on E5, watching every square, while without hurry or fear, Miguel Angel Garrues B. places the bishop on G5. From the dark, Slug pushes the pawn to D5, and miguel Angel Garrues B.'s pawn takes H6, leaving H5 behind.

Slug answers by moving the king from D8 to D7, while miguel Angel Garrues B. slides the pawn across the board, from H6 to H7. With dungeon cunning, Slug brings the bishop to H8.

With a steady hand, Miguel Angel Garrues B. brings the king to E2; then slug's king advances from D7 to E8. Miguel Angel Garrues B. advances the king from E2 to E3, and right after that slug sets the king on F8, watching every square.

Without hurry or fear, Miguel Angel Garrues B. places the pawn on G4. From the dark, Slug pushes the pawn to E5. From H6, Miguel Angel Garrues B.'s bishop forces Slug to defend.

Slug answers by moving the king from F8 to F7, and miguel Angel Garrues B. slides the pawn across the board, from G4 to G5. With dungeon cunning, Slug brings the pawn to C2.

Miguel Angel Garrues B. gives check with the pawn on G6.

Slug's king advances from F7 to E8. Miguel Angel Garrues B. advances the pawn from G6 to G7; then slug sets the king on F7, watching every square.

Miguel Angel Garrues B.'s pawn crowns on H8 and becomes a queen.

On C1, Slug promotes and gains a reinforcing queen.

Miguel Angel Garrues B.'s king takes F2, leaving E3 behind. Check from Slug: the queen plants itself on F1.

Miguel Angel Garrues B. claims the enemy queen by landing on F1.

With dungeon cunning, Slug brings the pawn to D4. With a steady hand, Miguel Angel Garrues B. brings the bishop to F8; then slug's king advances from F7 to E8.

Miguel Angel Garrues B. advances the queen from H8 to G7, and right after that slug sets the king on D8, watching every square. Miguel Angel Garrues B. captures the enemy pawn: the queen leaps from G7 to E5.

From the dark, Slug pushes the pawn to E3. Miguel Angel Garrues B. captures the pawn on D4 and leaves Slug in check.

Slug answers by moving the king from D8 to C8. Miguel Angel Garrues B. captures the enemy pawn: the queen leaps from D4 to E3.

With dungeon cunning, Slug brings the king to B7. Miguel Angel Garrues B. captures the pawn on E7 and leaves Slug in check.

Slug's king advances from B7 to A8. Miguel Angel Garrues B.'s pawn crowns on H8 and becomes a queen.

Slug sets the king on B8, watching every square. And it is checkmate: Miguel Angel Garrues B. ends the game on H6.