Battle chronicle
The duel begins: Angel P. against Alpha Bat on floor 8.
With an adventurer's precision, Angel P. takes the rival pawn on D6.
Alpha Bat's edge closes the game: mate against Angel P..
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The battle, move by move
Angel P. slides the pawn across the board, from B2 to B4; then with dungeon cunning, Alpha Bat brings the rook to F7. With a steady hand, Angel P. brings the pawn to B5, and right after that alpha Bat's bishop advances from F5 to G6.
Angel P. advances the pawn from B5 to B6; then alpha Bat sets the pawn on H2, watching every square. Without hurry or fear, Angel P. places the pawn on B7.
From the dark, Alpha Bat pushes the rook to F6. Angel P.'s pawn crowns on B8 and becomes a queen.
Alpha Bat answers by moving the king from E8 to F7, while angel P. slides the king across the board, from E1 to F1. On H1, Alpha Bat promotes and gains a reinforcing queen.
With a steady hand, Angel P. brings the king to F2; then alpha Bat's pawn advances from F4 to F3. Angel P. advances the bishop from C1 to H6.
Alpha Bat gives check with the queen on H2.
Without hurry or fear, Angel P. places the king on F1. Alpha Bat's queen reaches H3 and threatens Angel P.'s king.
Angel P.'s king takes G1, leaving F1 behind. Alpha Bat answers by moving the queen from H3 to F5. Angel P. captures the enemy pawn: the queen leaps from B8 to D6.
Alpha Bat gives check with the queen on G4.
With a steady hand, Angel P. brings the king to F1, and right after that alpha Bat's bishop advances from G6 to H7. Angel P. captures the enemy pawn: the queen leaps from D6 to D4.
In that instant, Backstab: one of Alpha Bat's pieces vanishes without a trace.
Check from Alpha Bat: the queen plants itself on G2.
Without hurry or fear, Angel P. places the king on E1. Alpha Bat gives check with the rook on E6.
Angel P.'s queen takes E3, leaving D4 behind. Alpha Bat's pawn reaches F2 and threatens Angel P.'s king.
Angel P. slides the king across the board, from E1 to D2. On F1, Alpha Bat promotes and gains a reinforcing queen.
With a steady hand, Angel P. brings the king to C3. Alpha Bat gives check with the queen on A1.
Angel P. advances the king from C3 to C4. Alpha Bat's rook reaches C6 and threatens Angel P.'s king.
Without hurry or fear, Angel P. places the king on B5. Mate. Alpha Bat closes the net and Angel P. falls on B2.