Battle chronicle

The duel begins: john C. against Rat on floor 1.

john C. answers with fury: the king leaps from F5 to G5 and captures the enemy queen.

Neither john C. nor Rat claims victory. A draw on the board.

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The battle, move by move

Without hurry or fear, john C. places the pawn on H4. A cruel blow: Rat's pawn captures john C.'s pawn on H3.

john C. claims the enemy pawn by landing on H3.

Rat's pawn falls on B2 and tears the pawn from john C.

john C. slides the pawn across the board, from F2 to F4; then with dungeon cunning, Rat brings the knight to B6. With a steady hand, john C. brings the pawn to F5.

Rat's pawn falls on F5 and tears the pawn from john C.

john C. advances the pawn from H3 to H4. On B1, Rat promotes and gains a reinforcing queen.

Without hurry or fear, john C. places the king on F2. Rat's queen falls on A2 and tears the pawn from john C.

john C.'s pawn takes H5, leaving H4 behind. Rat answers by moving the queen from A2 to G8, while john C. slides the king across the board, from F2 to F3.

With dungeon cunning, Rat brings the queen to G1. With a steady hand, john C. brings the pawn to H6.

Check from Rat: the queen plants itself on H1.

john C. advances the king from F3 to F4. After toppling the pawn on H6, Rat threatens john C.'s king.

john C. captures the enemy pawn: the king leaps from F4 to F5.

Rat's queen reaches G5 and threatens john C.'s king.

john C. claims the enemy queen by landing on G5.

Rat answers by moving the pawn from A5 to A4, and john C. slides the king across the board, from G5 to F4. Rat gives check with the knight on D5.

With a steady hand, john C. brings the king to F3, and right after that rat's pawn advances from C5 to C4. john C. advances the king from F3 to F2; then rat sets the pawn on A3, watching every square.

Without hurry or fear, john C. places the king on E1. From the dark, Rat pushes the pawn to A2, and john C.'s king takes F2, leaving E1 behind.

On A1, Rat promotes and gains a reinforcing knight.

john C. slides the king across the board, from F2 to E1, and right after that with dungeon cunning, Rat brings the king to D7. With a steady hand, john C. brings the king to D1; then rat's king advances from D7 to E8.

john C. advances the king from D1 to C1. Rat's knight falls on C2 and tears the pawn from john C.

john C. captures the enemy knight: the king leaps from C1 to C2.

Check from Rat: the knight plants itself on B4.

john C.'s king takes C3, leaving C2 behind. Rat answers by moving the pawn from E7 to E6. john C. captures the enemy knight: the king leaps from C3 to B4.

With dungeon cunning, Rat brings the king to D7. john C. claims the enemy pawn by landing on C4.

Rat's king advances from D7 to C8. john C. advances the pawn from E2 to E4; then rat sets the king on D7, watching every square.

Without hurry or fear, john C. places the king on D4. From the dark, Rat pushes the king to E7, and john C.'s pawn takes E5, leaving E4 behind.

Rat answers by moving the king from E7 to D8, while john C. slides the king across the board, from D4 to C5. With dungeon cunning, Rat brings the king to C8.

john C. captures the enemy pawn: the king leaps from C5 to C6.

Rat's king advances from C8 to D8. john C. advances the king from C6 to B7, and right after that rat sets the pawn on C5, watching every square.

Without hurry or fear, john C. places the king on C6. From the dark, Rat pushes the pawn to C4, while john C.'s king takes D6, leaving C6 behind.

Rat answers by moving the king from D8 to E8. john C. captures the enemy pawn: the king leaps from D6 to E6.

With dungeon cunning, Rat brings the king to F8. With a steady hand, john C. brings the king to D7, and right after that rat's king advances from F8 to G8.

john C. advances the pawn from E5 to E6; then rat sets the king on G7, watching every square. Without hurry or fear, john C. places the pawn on E7.

From the dark, Rat pushes the king to H7. john C.'s pawn crowns on E8 and becomes a queen.

Rat answers by moving the pawn from C4 to C3. john C. claims the enemy pawn by landing on C3.

With dungeon cunning, Rat brings the king to H6. With a steady hand, john C. brings the queen to E4; then rat's king advances from H6 to H5.

From E2, john C.'s queen forces Rat to defend.

Rat sets the king on H4, watching every square, and without hurry or fear, john C. places the king on E6. From the dark, Rat pushes the king to G3, while john C.'s king takes E5, leaving E6 behind.

Rat answers by moving the king from G3 to H4, and john C. slides the king across the board, from E5 to F5. With dungeon cunning, Rat brings the king to G3.

With a steady hand, john C. brings the queen to E4, and right after that rat's king advances from G3 to H2. john C. advances the queen from E4 to F3; then rat sets the king on G1, watching every square.

Without hurry or fear, john C. places the king on E4. From the dark, Rat pushes the king to H2, and john C.'s pawn takes C4, leaving C3 behind.

Rat answers by moving the king from H2 to G1, while john C. slides the pawn across the board, from C4 to C5. With dungeon cunning, Rat brings the king to H2.

With a steady hand, john C. brings the pawn to C6; then rat's king advances from H2 to G1. john C. advances the pawn from C6 to C7, and right after that rat sets the king on H2, watching every square.

john C.'s pawn crowns on C8 and becomes a queen.

From the dark, Rat pushes the king to G1. From C1, john C.'s queen forces Rat to defend.

Rat answers by moving the king from G1 to H2, and john C. slides the king across the board, from E4 to F4.

The duel ends in a draw: john C. and Rat withdraw.