Battle chronicle

In the depths of Sewers, Angel P. faces Slug.

With an adventurer's precision, Angel P. takes the rival queen on H6.

Draw. The dungeon keeps the names of Angel P. and Slug.

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The battle, move by move

Angel P. slides the pawn across the board, from A2 to A4, and with dungeon cunning, Slug brings the knight to E4. With a steady hand, Angel P. brings the pawn to A5, while slug's bishop advances from D6 to C5.

Angel P. advances the pawn from A5 to A6, and slug sets the pawn on C2, watching every square. Without hurry or fear, Angel P. places the king on E2.

Check from Slug: the knight plants itself on C3.

Angel P.'s king takes D2, leaving E2 behind. Slug answers by moving the bishop from C5 to B4.

A clean strike: Angel P.'s king topples the pawn on C2.

With dungeon cunning, Slug brings the pawn to D5. With a steady hand, Angel P. brings the king to B3, and slug's pawn advances from D5 to D4.

A clean strike: Angel P.'s king topples the bishop on B4.

Slug sets the king on D8, watching every square, and right after that without hurry or fear, Angel P. places the king on C4. From the dark, Slug pushes the knight to B1; then angel P.'s king takes D3, leaving C4 behind.

Slug answers by moving the king from D8 to C7, and right after that angel P. slides the king across the board, from D3 to C2. With dungeon cunning, Slug brings the king to D8.

A clean strike: Angel P.'s king topples the knight on B1.

Slug's king advances from D8 to E8. Angel P. advances the pawn from A6 to A7, and slug sets the king on F8, watching every square.

Promotion: on A8, Angel P. turns a pawn into a queen.

From the dark, Slug pushes the king to G7, and right after that angel P.'s queen takes A4, leaving A8 behind. Slug answers by moving the king from G7 to F7.

A clean strike: Angel P.'s queen topples the pawn on D4.

Slug advances to D4 and claims our queen.

With a steady hand, Angel P. brings the king to B2, and slug's pawn advances from D4 to D3. Angel P. advances the king from B2 to C3, while slug sets the king on G8, watching every square.

From C3 to D3, Angel P.'s king swallows Slug's pawn.

From the dark, Slug pushes the pawn to H5; then angel P.'s pawn takes F4, leaving F2 behind. Slug advances to F3 and claims our pawn.

Angel P. slides the king across the board, from D3 to E3, and with dungeon cunning, Slug brings the king to F7. A clean strike: Angel P.'s king topples the pawn on F3.

Slug's king advances from F7 to G7. Angel P. advances the king from F3 to F4, and slug sets the king on F6, watching every square.

Without hurry or fear, Angel P. places the king on E4. From the dark, Slug pushes the king to G5, and right after that angel P.'s king takes E5, leaving E4 behind.

Slug answers by moving the pawn from H5 to H4. A clean strike: Angel P.'s king topples the pawn on E6.

With dungeon cunning, Slug brings the pawn to H5. From E6 to E7, Angel P.'s king swallows Slug's pawn.

Slug's king advances from G5 to F4. Angel P. advances the king from E7 to E6, while slug sets the pawn on H3, watching every square.

Without hurry or fear, Angel P. places the king on F6. From the dark, Slug pushes the king to F3; then angel P.'s king takes F5, leaving F6 behind.

Slug answers by moving the king from F3 to G2, and right after that angel P. slides the king across the board, from F5 to G5. With dungeon cunning, Slug brings the pawn to H2.

A clean strike: Angel P.'s king topples the pawn on H5.

Slug's king advances from G2 to F2. Angel P. advances the king from H5 to H4, and slug sets the king on E1, watching every square.

Without hurry or fear, Angel P. places the king on H3. Slug's pawn crowns on H1 and a hostile queen is born.

Angel P.'s king takes G3, leaving H3 behind. Slug answers by moving the queen from H1 to H8; then angel P. slides the king across the board, from G3 to F3.

Slug's queen reaches A8 and threatens Angel P.'s king.

With a steady hand, Angel P. brings the king to E3, and slug's queen advances from A8 to F8. Angel P. advances the king from E3 to E4, while slug sets the queen on D6, watching every square.

Without hurry or fear, Angel P. places the king on F5. Slug's queen reaches F8 and threatens Angel P.'s king.

Angel P.'s king takes G6, leaving F5 behind. Check from Slug: the queen plants itself on H6.

From G6 to H6, Angel P.'s king swallows Slug's queen.

Neither Angel P. nor Slug claims victory. A draw on the board.