Battle chronicle

The duel begins: our hero against Rat on floor 1.

our hero's king lands on E4 and defeats Rat's queen!

The duel ends in a draw: our hero and Rat withdraw.

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The battle, move by move

our hero's bishop takes F4, leaving C1 behind. Rat answers by moving the king from E8 to D8, while our hero slides the king across the board, from E1 to F1.

With dungeon cunning, Rat brings the pawn to D6. our hero captures the enemy pawn: the bishop leaps from F4 to D6.

Rat's pawn advances from A3 to A2. our hero captures the pawn on E7 and leaves Rat in check.

Rat's king falls on E7 and tears the bishop from our hero.

Without hurry or fear, our hero places the king on E2. From the dark, Rat pushes the king to D6, while our hero's king takes F3, leaving E2 behind.

Rat answers by moving the king from D6 to D5, and our hero slides the king across the board, from F3 to F4. With dungeon cunning, Rat brings the king to D4.

With a steady hand, our hero brings the king to G4, and right after that rat's king advances from D4 to E3. our hero advances the king from G4 to G3; then rat sets the king on D4, watching every square.

Without hurry or fear, our hero places the king on F4. From the dark, Rat pushes the king to C3, and our hero's king takes E5, leaving F4 behind.

Rat answers by moving the pawn from C5 to C4, while our hero slides the king across the board, from E5 to E4. With dungeon cunning, Rat brings the pawn to G5.

With a steady hand, our hero brings the king to E3. On A1, Rat promotes and gains a reinforcing bishop.

our hero advances the king from E3 to E2, and right after that rat sets the king on C2, watching every square. Without hurry or fear, our hero places the king on E1.

From the dark, Rat pushes the pawn to C3, while our hero's king takes F1, leaving E1 behind. Rat answers by moving the king from C2 to D3, and our hero slides the king across the board, from F1 to G2.

With dungeon cunning, Rat brings the king to C2. With a steady hand, our hero brings the king to F3, and right after that rat's pawn advances from A5 to A4.

our hero advances the king from F3 to E4; then rat sets the king on B2, watching every square. Without hurry or fear, our hero places the king on D3.

From the dark, Rat pushes the king to C1, and our hero's king takes C4, leaving D3 behind. Rat answers by moving the bishop from A1 to B2, while our hero slides the king across the board, from C4 to C5.

With dungeon cunning, Rat brings the pawn to A3. our hero captures the enemy pawn: the king leaps from C5 to C6.

Rat's king advances from C1 to B1. our hero claims the enemy pawn by landing on C7.

Rat sets the pawn on A2, watching every square, and without hurry or fear, our hero places the king on C6. From the dark, Rat pushes the pawn to C2, while our hero's king takes C5, leaving C6 behind.

On C1, Rat promotes and gains a reinforcing queen.

our hero slides the king across the board, from C5 to D5; then with dungeon cunning, Rat brings the bishop to A3. With a steady hand, our hero brings the king to D4.

Rat's queen reaches C5 and threatens our hero's king.

our hero advances the king from D4 to E4. Check from Rat: the queen plants itself on C6.

Without hurry or fear, our hero places the king on F5. From the dark, Rat pushes the bishop to D6. our hero captures the enemy pawn: the king leaps from F5 to G5.

Rat answers by moving the bishop from D6 to F8, while our hero slides the king across the board, from G5 to F4. Check from Rat: the queen plants itself on E4.

our hero captures the enemy queen: the king leaps from F4 to E4.

On A1, Rat promotes and gains a reinforcing bishop.

Draw. The dungeon keeps the names of our hero and Rat.