Battle chronicle
The duel begins: our hero against Bat on floor 4.
our hero answers with fury: the knight leaps from F3 to H2 and captures the enemy rook.
Neither our hero nor Bat claims victory. A draw on the board.
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The battle, move by move
Without hurry or fear, our hero places the pawn on D3. A cruel blow: Bat's rook captures our hero's pawn on H2.
our hero's king takes F2, leaving E1 behind. Bat answers by moving the king from E8 to E7. our hero captures the enemy pawn: the pawn leaps from D3 to E4.
With dungeon cunning, Bat brings the pawn to D4. With a steady hand, our hero brings the knight to F3, and right after that bat's knight advances from B7 to D8.
our hero captures the enemy rook: the knight leaps from F3 to H2.
Bat sets the pawn on A5, watching every square. our hero gives check with the bishop on G5.
From the dark, Bat pushes the king to F7. our hero captures the enemy knight: the bishop leaps from G5 to D8.
Bat answers by moving the king from F7 to E6. our hero claims the enemy pawn by landing on B6.
With dungeon cunning, Bat brings the pawn to A3. With a steady hand, our hero brings the pawn to B3; then bat's pawn advances from D6 to D5.
our hero claims the enemy pawn by landing on C5.
Bat sets the king on F7, watching every square, and without hurry or fear, our hero places the knight on G4. From the dark, Bat pushes the king to E8.
our hero claims the enemy pawn by landing on E5.
Bat answers by moving the pawn from A5 to A4. our hero captures the enemy pawn: the pawn leaps from B3 to A4.
With dungeon cunning, Bat brings the pawn to D3. our hero claims the enemy pawn by landing on D3.
Bat's pawn advances from D5 to D4. our hero advances the pawn from A4 to A5; then bat sets the king on D8, watching every square.
Without hurry or fear, our hero places the pawn on A6. From the dark, Bat pushes the king to E8, and our hero's rook takes B1, leaving A1 behind.
Bat answers by moving the king from E8 to D8, while our hero slides the pawn across the board, from A6 to A7. With dungeon cunning, Bat brings the king to C7.
our hero's pawn crowns on A8 and becomes a queen.
The duel ends in a draw: our hero and Bat withdraw.