Battle chronicle

A new legend is written: Arcángel S. challenges Centipede on floor 6.

Arcángel S. answers with fury: the queen leaps from D1 to F1 and captures the enemy rook.

Neither Arcángel S. nor Centipede claims victory. A draw on the board.

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The battle, move by move

Arcángel S.'s knight takes A3, leaving B1 behind. Centipede gives check with the rook on E4.

Arcángel S. slides the king across the board, from E1 to F2. Centipede's rook reaches F4 and threatens Arcángel S.'s king.

With a steady hand, Arcángel S. brings the king to G1, and right after that centipede's pawn advances from A6 to A5. Arcángel S. advances the rook from A1 to B1.

After toppling the bishop on F1, Centipede threatens Arcángel S.'s king.

Arcángel S. claims the enemy rook by landing on F1.

From the dark, Centipede pushes the knight to G8. Arcángel S. captures the enemy bishop: the queen leaps from F1 to F5.

Centipede answers by moving the knight from G8 to H6. Arcángel S. captures the pawn on E5 and leaves Centipede in check.

With dungeon cunning, Centipede brings the king to F7. Arcángel S. captures the enemy pawn: the queen leaps from E5 to C5.

Centipede's pawn advances from A7 to A6. Arcángel S. claims the enemy pawn by landing on A5.

Centipede sets the king on G8, watching every square. Arcángel S. captures the enemy pawn: the queen leaps from A5 to A6.

From the dark, Centipede pushes the knight to G4. Check: Arcángel S. tightens the net by bringing the rook to B8.

Centipede answers by moving the king from G8 to H7, and arcángel S. slides the queen across the board, from A6 to B5. With dungeon cunning, Centipede brings the knight to F2.

Arcángel S. claims the enemy knight by landing on F2.

Centipede's king advances from H7 to G6. Arcángel S. captures the enemy pawn: the queen leaps from B5 to D7.

Centipede sets the king on H7, watching every square. Arcángel S. claims the enemy pawn by landing on D4.

From the dark, Centipede pushes the pawn to G6, and arcángel S.'s queen takes G4, leaving D4 behind. Arcángel S. activates Backstab and silently removes a threat from Centipede.

Centipede answers by moving the pawn from G6 to G5. Arcángel S. claims the enemy pawn by landing on G5.

The duel ends in a draw: Arcángel S. and Centipede withdraw.

Arcángel S. vs Centipede: draw | Peon.es