Battle chronicle

In the depths of Sewers, Arcángel S. faces Slug.

A cruel blow: Slug's bishop captures Arcángel S.'s rook on C3.

The duel ends in a draw: Arcángel S. and Slug withdraw.

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The battle, move by move

From H2 to G3, Arcángel S.'s pawn swallows Slug's knight.

With dungeon cunning, Slug brings the bishop to B4. Arcángel S. gives check with the rook on A8.

Slug's king advances from E8 to F7. Arcángel S. advances the rook from A8 to B8, and slug sets the bishop on C5, watching every square.

Without hurry or fear, Arcángel S. places the rook on B3. From the dark, Slug pushes the king to G8. From B3 to C3, Arcángel S.'s rook swallows Slug's pawn.

Slug answers by moving the bishop from C5 to B4; then arcángel S. slides the bishop across the board, from C1 to D2. Slug advances to C3 and claims our rook.

From D2 to C3, Arcángel S.'s bishop swallows Slug's bishop.

Slug's pawn advances from E5 to E4. Arcángel S. advances the pawn from E2 to E3. In that instant, Backstab: one of Slug's pieces vanishes without a trace.

Slug sets the king on F8, watching every square. Without hurry or fear, Arcángel S. places the knight on E2; then from the dark, Slug pushes the king to E8.

Arcángel S.'s knight takes D4, leaving E2 behind, and right after that slug answers by moving the pawn from E6 to E5. Arcángel S. slides the knight across the board, from D4 to F5.

With dungeon cunning, Slug brings the pawn to E6. A clean strike: Arcángel S.'s knight topples the pawn on H6.

Slug's king advances from E8 to E7. Check: Arcángel S. tightens the net by bringing the knight to G8.

Slug sets the king on D8, watching every square. Without hurry or fear, Arcángel S. places the pawn on E4, and right after that from the dark, Slug pushes the pawn to H5.

Arcángel S.'s knight takes F6, leaving G8 behind. Arcángel S. activates Backstab and silently removes a threat from Slug.

Slug answers by moving the king from D8 to E7. A clean strike: Arcángel S.'s knight topples the pawn on H5.

With dungeon cunning, Slug brings the king to F7. From C3 to E5, Arcángel S.'s bishop swallows Slug's pawn.

Slug's king advances from F7 to E6, and right after that arcángel S. advances the bishop from E5 to A1. Slug sets the king on E7, watching every square; then without hurry or fear, Arcángel S. places the pawn on E5.

From the dark, Slug pushes the king to E6. Arcángel S. gives check with the knight on F4.

Slug answers by moving the king from E6 to F5. Arcángel S. slides the knight across the board, from F4 to D5, while with dungeon cunning, Slug brings the king to E6.

With a steady hand, Arcángel S. brings the knight to B6, and slug's king advances from E6 to E7. Arcángel S. advances the king from E1 to E2.

Slug sets the king on E8, watching every square, and right after that without hurry or fear, Arcángel S. places the king on E3. From the dark, Slug pushes the king to F7; then arcángel S.'s king takes E4, leaving E3 behind.

Slug's pawn reaches D5 and threatens Arcángel S.'s king.

A clean strike: Arcángel S.'s king topples the pawn on D5.

With dungeon cunning, Slug brings the king to E7. With a steady hand, Arcángel S. brings the king to E4, while slug's king advances from E7 to F8.

Arcángel S. advances the king from E4 to F4. Slug sets the king on E8, watching every square.

From F4 to G4, Arcángel S.'s king swallows Slug's pawn.

From the dark, Slug pushes the king to F7, and right after that arcángel S.'s king takes F4, leaving G4 behind. Slug answers by moving the king from F7 to G8.

Arcángel S. slides the pawn across the board, from G3 to G4, while with dungeon cunning, Slug brings the king to H8. With a steady hand, Arcángel S. brings the pawn to G5, and slug's king advances from H8 to G7.

Arcángel S. advances the pawn from G2 to G3. Slug sets the king on H8, watching every square, and right after that without hurry or fear, Arcángel S. places the pawn on G4.

From the dark, Slug pushes the king to H7; then arcángel S.'s pawn takes E6, leaving E5 behind. Slug answers by moving the king from H7 to G8.

Arcángel S. slides the knight across the board, from B6 to D7, and with dungeon cunning, Slug brings the king to H7. With a steady hand, Arcángel S. brings the pawn to E7, while slug's king advances from H7 to G8.

Promotion: on E8, Arcángel S. turns a pawn into a queen.

Slug sets the king on H7, watching every square. From H8, Arcángel S.'s queen forces Slug to defend.

From the dark, Slug pushes the king to G6, and right after that arcángel S.'s queen takes B2, leaving H8 behind. Slug answers by moving the king from G6 to H7.

Arcángel S. slides the queen across the board, from B2 to F2, while with dungeon cunning, Slug brings the king to G6. From E5, Arcángel S.'s knight forces Slug to defend.

Slug's king advances from G6 to G7; then arcángel S. advances the king from F4 to F5. Slug sets the king on H7, watching every square.

Arcángel S. gives check with the queen on H2.

From the dark, Slug pushes the king to G7. From H6, Arcángel S.'s queen forces Slug to defend.

Slug answers by moving the king from G7 to G8. Arcángel S. slides the pawn across the board, from G5 to G6.

Draw. The dungeon keeps the names of Arcángel S. and Slug.

Battle: Arcángel S. against Slug — draw | Peon.es