Battle chronicle
The duel begins: Víctor Martínez C. against Rat on floor 1.
Víctor Martínez C. answers with fury: the rook leaps from A1 to A2 and captures the enemy knight.
In the end, Víctor Martínez C. delivers checkmate and Rat flees the board.
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The battle, move by move
Víctor Martínez C. captures the enemy pawn: the pawn leaps from B2 to A3.
Rat answers by moving the pawn from G6 to G5, while víctor Martínez C. slides the knight across the board, from G1 to F3. With dungeon cunning, Rat brings the pawn to A4.
Víctor Martínez C. captures the enemy pawn: the knight leaps from F3 to G5.
Rat's knight advances from C6 to B4. Víctor Martínez C. advances the pawn from C2 to C3. Rat's knight falls on A2 and tears the pawn from Víctor Martínez C.
Víctor Martínez C. captures the enemy knight: the rook leaps from A1 to A2.
From the dark, Rat pushes the pawn to E5, while víctor Martínez C.'s pawn takes D4, leaving D2 behind. Rat answers by moving the king from E8 to D8.
Víctor Martínez C. captures the enemy pawn: the pawn leaps from D4 to E5.
With dungeon cunning, Rat brings the king to E8. With a steady hand, Víctor Martínez C. brings the pawn to E6. Rat's pawn falls on E6 and tears the pawn from Víctor Martínez C.
Víctor Martínez C. captures the enemy pawn: the knight leaps from G5 to E6.
Rat sets the pawn on C6, watching every square. Víctor Martínez C. claims the enemy pawn by landing on C5.
From the dark, Rat pushes the king to F8, and víctor Martínez C.'s pawn takes E4, leaving E2 behind. Rat answers by moving the king from F8 to G8, while víctor Martínez C. slides the pawn across the board, from E4 to E5.
With dungeon cunning, Rat brings the king to H8. With a steady hand, Víctor Martínez C. brings the pawn to E6; then rat's king advances from H8 to G8.
Víctor Martínez C. advances the pawn from E6 to E7, and right after that rat sets the king on F7, watching every square. Without hurry or fear, Víctor Martínez C. places the bishop on G5.
From the dark, Rat pushes the king to G6, while víctor Martínez C.'s pawn takes F4, leaving F2 behind. Rat answers by moving the king from G6 to G7.
Víctor Martínez C.'s pawn crowns on E8 and becomes a queen.
With dungeon cunning, Rat brings the king to H7. With a steady hand, Víctor Martínez C. brings the queen to E6, and right after that rat's king advances from H7 to H8.
Víctor Martínez C. captures the enemy pawn: the queen leaps from E6 to C6.
Rat sets the king on G7, watching every square. Víctor Martínez C. claims the enemy pawn by landing on A4.
From the dark, Rat pushes the king to F8, and víctor Martínez C.'s queen takes C6, leaving A4 behind. Rat answers by moving the king from F8 to G8, while víctor Martínez C. slides the pawn across the board, from A3 to A4.
With dungeon cunning, Rat brings the king to H8. With a steady hand, Víctor Martínez C. brings the pawn to A5; then rat's king advances from H8 to G8.
Víctor Martínez C. advances the pawn from A5 to A6, and right after that rat sets the king on G7, watching every square. Without hurry or fear, Víctor Martínez C. places the pawn on A7.
From the dark, Rat pushes the king to H8. Víctor Martínez C.'s pawn crowns on A8 and becomes a queen.
Rat answers by moving the king from H8 to G7. Víctor Martínez C. gives check with the queen on A7.
With dungeon cunning, Rat brings the king to G8. Mate. Víctor Martínez C.'s queen on C8 leaves Rat with no escape.