Battle chronicle

A new legend is written: our hero challenges Rat on floor 1.

our hero answers with fury: the pawn leaps from C5 to B6 and captures the enemy knight.

In the end, our hero delivers checkmate and Rat flees the board.

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The battle, move by move

our hero claims the enemy pawn by landing on A3.

With dungeon cunning, Rat brings the pawn to A4. With a steady hand, our hero brings the pawn to F3; then rat's pawn advances from E7 to E5.

our hero claims the enemy pawn by landing on G4.

Rat sets the pawn on E4, watching every square, and without hurry or fear, our hero places the pawn on D3. From the dark, Rat pushes the pawn to C4.

our hero claims the enemy pawn by landing on C4.

Rat answers by moving the knight from D7 to B6, and our hero slides the pawn across the board, from C4 to C5. With dungeon cunning, Rat brings the knight to D5.

With a steady hand, our hero brings the pawn to H4, and right after that rat's knight advances from D5 to B6. our hero captures the enemy knight: the pawn leaps from C5 to B6.

A cruel blow: Rat's pawn captures our hero's pawn on B6.

Without hurry or fear, our hero places the pawn on H5. From the dark, Rat pushes the king to F8. our hero captures the enemy pawn: the pawn leaps from H5 to G6.

Rat answers by moving the pawn from B6 to B5, while our hero slides the pawn across the board, from G4 to G5. With dungeon cunning, Rat brings the king to E7.

With a steady hand, our hero brings the pawn to G7; then rat's king advances from E7 to F7. From G6, our hero's pawn forces Rat to defend.

Rat's king falls on G7 and tears the pawn from our hero.

Without hurry or fear, our hero places the pawn on G4. From the dark, Rat pushes the pawn to C5, while our hero's pawn takes C4, leaving C2 behind.

Rat answers by moving the pawn from E4 to E3. our hero captures the enemy pawn: the pawn leaps from C4 to B5.

With dungeon cunning, Rat brings the king to F6. With a steady hand, our hero brings the pawn to B6, and right after that rat's king advances from F6 to E7.

our hero advances the pawn from G6 to G7; then rat sets the pawn on C4, watching every square. our hero claims the enemy pawn by landing on E3.

From the dark, Rat pushes the king to F7, and our hero's pawn takes B7, leaving B6 behind. A cruel blow: Rat's king captures our hero's pawn on G7.

our hero's pawn crowns on B8 and becomes a queen.

With dungeon cunning, Rat brings the king to G6. From B6, our hero's queen forces Rat to defend.

Rat's king advances from G6 to H7. our hero advances the queen from B6 to B5, and right after that rat sets the pawn on C3, watching every square.

our hero captures the enemy pawn: the queen leaps from B5 to A4.

From the dark, Rat pushes the king to H8, while our hero's queen takes C4, leaving A4 behind. Rat answers by moving the king from H8 to H7.

our hero captures the enemy pawn: the queen leaps from C4 to C3.

With dungeon cunning, Rat brings the king to G8. our hero gives check with the queen on C4.

Rat's king advances from G8 to H7. From D3, our hero's queen forces Rat to defend.

Rat sets the king on G8, watching every square. Check: our hero tightens the net by bringing the queen to D5.

From the dark, Rat pushes the king to H7. our hero gives check with the queen on F5.

Rat answers by moving the king from H7 to G8. From E6, our hero's queen forces Rat to defend.

With dungeon cunning, Rat brings the king to F8. Check: our hero tightens the net by bringing the bishop to C5.

Rat's king advances from F8 to G7. our hero gives check with the queen on E5.

Rat sets the king on F7, watching every square. From F5, our hero's queen forces Rat to defend.

From the dark, Rat pushes the king to G7. Check: our hero tightens the net by bringing the bishop to D4.

Rat answers by moving the king from G7 to G8. our hero gives check with the queen on G5.

With dungeon cunning, Rat brings the king to H7. From H5, our hero's queen forces Rat to defend.

Rat's king advances from H7 to G8. our hero advances the pawn from A3 to A4; then rat sets the king on F8, watching every square.

Without hurry or fear, our hero places the pawn on A5. From the dark, Rat pushes the king to E7. From C5, our hero's bishop forces Rat to defend.

Rat answers by moving the king from E7 to E6, while our hero slides the pawn across the board, from A5 to A6. With dungeon cunning, Rat brings the king to D7.

With a steady hand, our hero brings the pawn to A7; then rat's king advances from D7 to C7. our hero's pawn crowns on A8 and becomes a queen.

Rat sets the king on D7, watching every square. Check: our hero tightens the net by bringing the queen to A7.

From the dark, Rat pushes the king to C8. And it is checkmate: our hero ends the game on H8.