Battle chronicle

A new legend is written: Alberto C. challenges Rat on floor 1.

Alberto C. answers with fury: the knight leaps from C5 to B3 and captures the enemy knight.

Neither Alberto C. nor Rat claims victory. A draw on the board.

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The battle, move by move

Alberto C. claims the enemy pawn by landing on A3.

With dungeon cunning, Rat brings the king to D8. With a steady hand, Alberto C. brings the bishop to B2; then rat's pawn advances from G6 to G5.

Alberto C. advances the pawn from E2 to E3, and right after that rat sets the pawn on C4, watching every square. Without hurry or fear, Alberto C. places the knight on E2.

From the dark, Rat pushes the pawn to E5, while alberto C.'s knight takes G3, leaving E2 behind. Rat answers by moving the knight from D7 to C5, and alberto C. slides the pawn across the board, from C2 to C3.

With dungeon cunning, Rat brings the king to E7. With a steady hand, Alberto C. brings the king to E2, and right after that rat's king advances from E7 to F8.

Alberto C. advances the bishop from B2 to A1; then rat sets the king on F7, watching every square. Without hurry or fear, Alberto C. places the knight on F5.

From the dark, Rat pushes the knight to D3, and alberto C.'s pawn takes G3, leaving G2 behind. Rat answers by moving the king from F7 to G6.

Check: Alberto C. tightens the net by bringing the knight to E7.

With dungeon cunning, Rat brings the king to F6. Alberto C. captures the enemy pawn: the knight leaps from E7 to C6.

Rat's pawn advances from E5 to E4. Alberto C. claims the enemy pawn by landing on A5.

Rat sets the king on E7, watching every square. Alberto C. captures the enemy pawn: the knight leaps from A5 to C4.

From the dark, Rat pushes the pawn to C5, while alberto C.'s knight takes A5, leaving C4 behind. Check from Rat: the knight plants itself on F4.

Alberto C. slides the king across the board, from E2 to E1; then with dungeon cunning, Rat brings the king to F7. With a steady hand, Alberto C. brings the knight to B7.

Rat's knight reaches D3 and threatens Alberto C.'s king.

Alberto C. advances the king from E1 to E2; then rat sets the king on G6, watching every square. Without hurry or fear, Alberto C. places the pawn on C4.

From the dark, Rat pushes the king to F5, and alberto C.'s pawn takes A4, leaving A3 behind. Rat answers by moving the knight from D3 to B4, while alberto C. slides the pawn across the board, from A2 to A3.

With dungeon cunning, Rat brings the king to G6. Alberto C. captures the enemy pawn: the knight leaps from B7 to C5.

Rat's knight advances from B4 to A2. Alberto C. advances the pawn from A4 to A5, and right after that rat sets the king on F7, watching every square.

Without hurry or fear, Alberto C. places the pawn on A6. From the dark, Rat pushes the king to E8, while alberto C.'s pawn takes A7, leaving A6 behind.

Rat gives check with the knight on C1.

Alberto C. slides the king across the board, from E2 to D1; then with dungeon cunning, Rat brings the knight to B3. Alberto C. claims the enemy knight by landing on B3.

Rat's king advances from E8 to E7. Alberto C.'s pawn crowns on A8 and becomes a queen.

Rat sets the king on D6, watching every square. Check: Alberto C. tightens the net by bringing the queen to D5.

From the dark, Rat pushes the king to C7, and alberto C.'s pawn takes A4, leaving A3 behind. Rat answers by moving the king from C7 to C8, while alberto C. slides the pawn across the board, from A4 to A5.

With dungeon cunning, Rat brings the king to B8. With a steady hand, Alberto C. brings the pawn to A6; then rat's king advances from B8 to A7.

Alberto C. advances the knight from B3 to C5, and right after that rat sets the king on B6, watching every square. From B7, Alberto C.'s queen forces Rat to defend.

From the dark, Rat pushes the king to A5, while alberto C.'s pawn takes A7, leaving A6 behind.

The duel ends in a draw: Alberto C. and Rat withdraw.