Battle chronicle
The duel begins: Alberto C. against Rat on floor 1.
Alberto C.'s pawn lands on D3 and defeats Rat's knight!
Checkmate! Alberto C. topples Rat and claims victory.
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The battle, move by move
Alberto C. captures the enemy pawn: the pawn leaps from B2 to A3.
Rat's pawn advances from C5 to C4. Alberto C. advances the bishop from C1 to B2, and right after that rat sets the knight on C5, watching every square.
Without hurry or fear, Alberto C. places the bishop on D4. Rat gives check with the knight on D3.
Alberto C. claims the enemy knight by landing on D3.
Rat answers by moving the pawn from E7 to E5. Alberto C. captures the enemy pawn: the bishop leaps from D4 to E5.
With dungeon cunning, Rat brings the pawn to G3. Alberto C. claims the enemy pawn by landing on G3.
Rat's pawn falls on D3 and tears the pawn from Alberto C.
Alberto C. captures the enemy pawn: the pawn leaps from E2 to D3.
Rat sets the king on F8, watching every square. Alberto C. claims the enemy pawn by landing on C7.
From the dark, Rat pushes the king to G8. Alberto C. captures the enemy pawn: the bishop leaps from C7 to A5.
Rat answers by moving the pawn from C6 to C5, while alberto C. slides the bishop across the board, from A5 to B6. With dungeon cunning, Rat brings the pawn to C4.
Alberto C. captures the enemy pawn: the pawn leaps from D3 to C4.
Rat's king advances from G8 to G7. Alberto C. advances the pawn from C4 to C5, and right after that rat sets the king on H7, watching every square.
Without hurry or fear, Alberto C. places the pawn on C6. From the dark, Rat pushes the king to H6, while alberto C.'s pawn takes C7, leaving C6 behind.
Rat answers by moving the king from H6 to H7. Alberto C.'s pawn crowns on C8 and becomes a queen.
With dungeon cunning, Rat brings the pawn to G5. With a steady hand, Alberto C. brings the pawn to A4, and right after that rat's king advances from H7 to H6.
Alberto C. advances the pawn from A4 to A5; then rat sets the king on H5, watching every square. Without hurry or fear, Alberto C. places the pawn on A6.
From the dark, Rat pushes the king to H6, and alberto C.'s pawn takes A7, leaving A6 behind. Rat answers by moving the king from H6 to G7.
Alberto C.'s pawn crowns on A8 and becomes a queen.
With dungeon cunning, Rat brings the king to H7. With a steady hand, Alberto C. brings the queen to A6; then rat's king advances from H7 to H6.
Check: Alberto C. tightens the net by bringing the bishop to A5.
Rat sets the king on H7, watching every square. Alberto C. gives check with the queen on C7.
From the dark, Rat pushes the king to H8. Mate. Alberto C.'s queen on A8 leaves Rat with no escape.