Battle chronicle

Alberto C. draws pieces against Slug. The dungeon watches in silence.

With an adventurer's precision, Alberto C. takes the rival bishop on B3.

Draw. The dungeon keeps the names of Alberto C. and Slug.

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The battle, move by move

A clean strike: Alberto C.'s pawn topples the bishop on B3.

From the dark, Slug pushes the pawn to C4. From A8, Alberto C.'s rook forces Slug to defend.

Slug answers by moving the king from E8 to D7. A clean strike: Alberto C.'s pawn topples the pawn on C4.

With dungeon cunning, Slug brings the king to C6. By taking the pawn on B5, Alberto C. drives Slug into check.

Slug's king advances from C6 to C7. A clean strike: Alberto C.'s pawn topples the pawn on C3.

Slug sets the pawn on F5, watching every square. Check: Alberto C. tightens the net by bringing the rook to A7.

From the dark, Slug pushes the king to D8; then alberto C.'s rook takes A6, leaving A7 behind. Slug answers by moving the pawn from E4 to E3.

From C1 to E3, Alberto C.'s bishop swallows Slug's pawn.

With dungeon cunning, Slug brings the king to C8. A clean strike: Alberto C.'s rook topples the pawn on B6.

Slug's pawn advances from D6 to D5. Alberto C. advances the rook from B6 to D6, and slug sets the king on C7, watching every square.

A clean strike: Alberto C.'s rook topples the pawn on D5.

From the dark, Slug pushes the pawn to F4. By taking the pawn on F4, Alberto C. drives Slug into check.

Slug answers by moving the king from C7 to B6; then alberto C. slides the pawn across the board, from C3 to C4. With dungeon cunning, Slug brings the king to A7.

With a steady hand, Alberto C. brings the pawn to H4, and slug's king advances from A7 to B6. Alberto C. advances the pawn from H4 to H5, while slug sets the king on A5, watching every square.

Without hurry or fear, Alberto C. places the pawn on H6. From the dark, Slug pushes the king to A4; then alberto C.'s pawn takes H7, leaving H6 behind.

Slug answers by moving the king from A4 to B4, and right after that alberto C. slides the rook across the board, from D5 to D4. With dungeon cunning, Slug brings the king to C3.

With a steady hand, Alberto C. brings the pawn to E3. Slug advances to C2 and claims our pawn.

Promotion: on H8, Alberto C. turns a pawn into a queen.

Slug sets the king on B1, watching every square. Check: Alberto C. tightens the net by bringing the rook to D1.

From the dark, Slug pushes the king to A2, and right after that alberto C.'s queen takes C3, leaving H8 behind.

Neither Alberto C. nor Slug claims victory. A draw on the board.