Battle chronicle

The duel begins: Alberto C. against Centipede on floor 6.

Alberto C.'s queen lands on F3 and defeats Centipede's bishop!

Checkmate! Alberto C. topples Centipede and claims victory.

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The battle, move by move

Alberto C.'s pawn takes H3, leaving H2 behind. Centipede answers by moving the rook from G4 to G3, while alberto C. slides the pawn across the board, from A2 to A4.

With dungeon cunning, Centipede brings the rook to B3. With a steady hand, Alberto C. brings the pawn to A5; then centipede's pawn advances from G5 to G4.

Alberto C. advances the pawn from H3 to H4, and right after that centipede sets the pawn on D6, watching every square. Without hurry or fear, Alberto C. places the rook on C1.

From the dark, Centipede pushes the bishop to E4, while alberto C.'s king takes D2, leaving E1 behind. Centipede gives check with the rook on B2.

Alberto C. slides the king across the board, from D2 to D1; then with dungeon cunning, Centipede brings the bishop to C6. With a steady hand, Alberto C. brings the pawn to H5, and right after that centipede's bishop advances from C6 to D7.

Alberto C. advances the pawn from H5 to H6; then centipede sets the bishop on C8, watching every square. Without hurry or fear, Alberto C. places the pawn on H7.

From the dark, Centipede pushes the rook to B8. Alberto C.'s pawn crowns on H8 and becomes a queen.

Centipede answers by moving the king from E8 to D7. Alberto C. claims the enemy pawn by landing on G7.

With dungeon cunning, Centipede brings the pawn to G3. Alberto C. captures the enemy pawn: the queen leaps from G7 to G3.

Centipede's rook advances from B8 to B2. Alberto C. gives check with the queen on G4.

Centipede sets the king on E8, watching every square. From H5, Alberto C.'s queen forces Centipede to defend.

From the dark, Centipede pushes the king to D7, while alberto C.'s pawn takes G4, leaving G2 behind. Centipede answers by moving the bishop from C8 to B7, and alberto C. slides the pawn across the board, from G4 to G5.

With dungeon cunning, Centipede brings the bishop to G2. With a steady hand, Alberto C. brings the pawn to G6, and right after that centipede's rook advances from B2 to A2.

Alberto C. advances the pawn from G6 to G7; then centipede sets the bishop on C6, watching every square. Alberto C.'s pawn crowns on G8 and becomes a queen.

From the dark, Centipede pushes the rook to A4, and alberto C.'s queen takes F7, leaving G8 behind. Centipede answers by moving the bishop from C6 to F3.

Alberto C. claims the enemy bishop by landing on F3.

With dungeon cunning, Centipede brings the rook to A2. Alberto C. gives check with the queen on F5.

Centipede's king advances from D7 to D8. From F8, Alberto C.'s queen forces Centipede to defend.

Centipede sets the king on C7, watching every square, and without hurry or fear, Alberto C. places the queen on F7. From the dark, Centipede pushes the king to B8.

Alberto C. gives check with the queen on E8.

Centipede answers by moving the king from B8 to C7. Mate. Alberto C.'s queen on D7 leaves Centipede with no escape.