Battle chronicle
In the depths of Sewers, our hero faces Slug.
our hero's bishop lands on F6 and defeats Slug's rook!
The duel ends in a draw: our hero and Slug withdraw.
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The battle, move by move
From C1 to H6, our hero's bishop swallows Slug's pawn.
Slug's pawn advances from C3 to C2. A clean strike: our hero's pawn topples the knight on G3.
Slug sets the king on F7, watching every square, and right after that without hurry or fear, our hero places the pawn on H3. From the dark, Slug pushes the king to F6.
A clean strike: our hero's pawn topples the pawn on G4.
Slug's pawn crowns on C1 and a hostile rook is born.
our hero slides the king across the board, from E1 to F2, and with dungeon cunning, Slug brings the bishop to B8. With a steady hand, our hero brings the king to G2, while slug's rook advances from C1 to D1.
our hero advances the pawn from E2 to E4, and slug sets the pawn on D6, watching every square. our hero gives check with the pawn on G5.
From the dark, Slug pushes the king to G6, and right after that our hero's bishop takes F8, leaving H6 behind. Slug answers by moving the pawn from H7 to H6.
A clean strike: our hero's bishop topples the pawn on E7.
With dungeon cunning, Slug brings the bishop to A7. From E7 to D6, our hero's bishop swallows Slug's pawn.
Slug moves the king from G6 to G5 and topples our hero's pawn.
A clean strike: our hero's bishop topples the pawn on E5.
Slug sets the bishop on G1, watching every square, and right after that without hurry or fear, our hero places the king on H1. From the dark, Slug pushes the king to G6; then our hero's bishop takes F4, leaving E5 behind.
Slug answers by moving the king from G6 to H5, and right after that our hero slides the pawn across the board, from E4 to E5. Slug gives check with the bishop on A7.
With a steady hand, our hero brings the king to H2, while slug's bishop advances from A7 to C5. From F4 to H6, our hero's bishop swallows Slug's pawn.
Slug sets the bishop on B6, watching every square; then without hurry or fear, our hero places the bishop on F4. From the dark, Slug pushes the king to G6, and right after that our hero's bishop takes E3, leaving F4 behind.
Slug answers by moving the bishop from B6 to C7; then our hero slides the bishop across the board, from E3 to A7. With dungeon cunning, Slug brings the king to G7.
With a steady hand, our hero brings the pawn to G4. Slug captures the pawn on E5 and puts our hero in check.
our hero advances the king from H2 to G2, while slug sets the bishop on F6, watching every square. Without hurry or fear, our hero places the bishop on B8.
From the dark, Slug pushes the king to H8; then our hero's bishop takes D6, leaving B8 behind. Slug answers by moving the rook from D1 to C1, and right after that our hero slides the bishop across the board, from D6 to E7.
With dungeon cunning, Slug brings the bishop to E5. With a steady hand, our hero brings the pawn to G5, while slug's bishop advances from E5 to C3.
our hero advances the pawn from G5 to G6, and slug sets the king on G8, watching every square. Without hurry or fear, our hero places the king on H3.
From the dark, Slug pushes the rook to F1, and right after that our hero's pawn takes G7, leaving G6 behind. Slug answers by moving the bishop from C3 to D4; then our hero slides the king across the board, from H3 to G4.
With dungeon cunning, Slug brings the rook to F2. With a steady hand, our hero brings the bishop to D6, and slug's rook advances from F2 to E2.
our hero advances the king from G4 to H5. Slug advances to G7 and claims our pawn.
From F8, our hero's bishop forces Slug to defend.
From the dark, Slug pushes the king to H7; then our hero's king takes G5, leaving H5 behind. Slug answers by moving the bishop from D4 to A1, and right after that our hero slides the bishop across the board, from F8 to E7.
Check from Slug: the rook plants itself on E5.
With a steady hand, our hero brings the king to F6, while slug's king advances from H7 to G8. our hero advances the king from F6 to G6, and slug sets the bishop on D4, watching every square.
Without hurry or fear, our hero places the king on H6. Check from Slug: the bishop plants itself on E3.
our hero's king takes G6, leaving H6 behind. Slug answers by moving the rook from E5 to D5; then our hero slides the king across the board, from G6 to F6.
With dungeon cunning, Slug brings the bishop to F2. From F6 to E6, our hero's king swallows Slug's pawn.
Slug's rook advances from D5 to C5. our hero advances the king from E6 to D7, while slug sets the rook on E5, watching every square.
Without hurry or fear, our hero places the king on C8. From the dark, Slug pushes the rook to E6; then our hero's bishop takes D8, leaving E7 behind.
Slug answers by moving the rook from E6 to D6, and right after that our hero slides the bishop across the board, from D8 to C7. With dungeon cunning, Slug brings the rook to G6.
With a steady hand, our hero brings the king to D8, while slug's bishop advances from F2 to E3. our hero advances the bishop from C7 to E5.
Check from Slug: the rook plants itself on D6.
Without hurry or fear, our hero places the king on E8. From the dark, Slug pushes the rook to F6. From E5 to F6, our hero's bishop swallows Slug's rook.
Draw. The dungeon keeps the names of our hero and Slug.