Battle chronicle

In the depths of Sewers, Alberto C. faces Slug.

Slug moves its pawn from D6 to C5 and topples Alberto C.'s bishop!

In the end, Alberto C. delivers checkmate and Slug flees the board.

Loading…

The battle, move by move

From H2 to G3, Alberto C.'s pawn swallows Slug's knight.

From the dark, Slug pushes the pawn to H5. A clean strike: Alberto C.'s pawn topples the pawn on C3.

Slug answers by moving the bishop from D6 to C5, and right after that alberto C. slides the pawn across the board, from C3 to C4. With dungeon cunning, Slug brings the bishop to G1.

With a steady hand, Alberto C. brings the king to F1, while slug's bishop advances from G1 to A7. Alberto C. advances the pawn from A2 to A4, and slug sets the pawn on E4, watching every square.

Without hurry or fear, Alberto C. places the bishop on G5. From the dark, Slug pushes the bishop to C5, and right after that alberto C.'s pawn takes C3, leaving C2 behind.

Slug answers by moving the pawn from D7 to D6; then alberto C. slides the king across the board, from F1 to E2. With dungeon cunning, Slug brings the king to F7.

With a steady hand, Alberto C. brings the bishop to E3, and slug's king advances from F7 to G8. A clean strike: Alberto C.'s bishop topples the bishop on C5.

Slug advances to C5 and claims our bishop.

Without hurry or fear, Alberto C. places the pawn on A5. From the dark, Slug pushes the pawn to E5; then alberto C.'s pawn takes A6, leaving A5 behind.

Slug answers by moving the pawn from H7 to H6, and right after that alberto C. slides the pawn across the board, from A6 to A7. With dungeon cunning, Slug brings the king to H8.

Promotion: on A8, Alberto C. turns a pawn into a queen.

Slug's king advances from H8 to H7. By taking the pawn on E4, Alberto C. drives Slug into check.

Slug sets the king on G8, watching every square. A clean strike: Alberto C.'s queen topples the pawn on E5.

From the dark, Slug pushes the pawn to E6. By taking the pawn on E6, Alberto C. drives Slug into check.

Slug answers by moving the king from G8 to F8. By taking the pawn on H6, Alberto C. drives Slug into check.

With dungeon cunning, Slug brings the king to E7. From H6 to H5, Alberto C.'s queen swallows Slug's pawn.

Slug's king advances from E7 to F8. A clean strike: Alberto C.'s queen topples the pawn on G4.

Slug sets the king on E7, watching every square, and right after that without hurry or fear, Alberto C. places the queen on F5. From the dark, Slug pushes the king to E8; then alberto C.'s pawn takes G4, leaving G3 behind.

Slug answers by moving the king from E8 to D8, and right after that alberto C. slides the pawn across the board, from G4 to G5. With dungeon cunning, Slug brings the king to C7.

With a steady hand, Alberto C. brings the pawn to G6, while slug's king advances from C7 to D8. Alberto C. advances the queen from F5 to F7, and slug sets the king on C8, watching every square.

Without hurry or fear, Alberto C. places the pawn on G7. From the dark, Slug pushes the king to B8. And it is checkmate: Alberto C. ends the game on G8.