Battle chronicle

The duel begins: Arcángel S. against Rat on floor 1.

Arcángel S.'s pawn lands on B3 and defeats Rat's knight!

Checkmate! Arcángel S. topples Rat and claims victory.

Loading…

The battle, move by move

Arcángel S. captures the enemy pawn: the pawn leaps from B2 to A3.

Rat's king advances from E8 to F7. Arcángel S. advances the pawn from C2 to C3, and right after that rat sets the knight on E5, watching every square.

Without hurry or fear, Arcángel S. places the pawn on E3. From the dark, Rat pushes the knight to C4, while arcángel S.'s pawn takes A4, leaving A3 behind.

Rat answers by moving the knight from C4 to E5, and arcángel S. slides the pawn across the board, from D2 to D4. Check from Rat: the knight plants itself on D3.

With a steady hand, Arcángel S. brings the king to E2, and right after that rat's pawn advances from C5 to C4. Arcángel S. advances the pawn from F2 to F4; then rat sets the pawn on D5, watching every square.

Without hurry or fear, Arcángel S. places the pawn on G4. Check from Rat: the knight plants itself on C1.

Arcángel S.'s king takes D2, leaving E2 behind. Rat gives check with the knight on B3.

Arcángel S. claims the enemy knight by landing on B3.

Rat's pawn falls on B3 and tears the pawn from Arcángel S.

With a steady hand, Arcángel S. brings the king to C1; then rat's king advances from F7 to G8. Arcángel S. advances the pawn from H2 to H4, and right after that rat sets the pawn on C6, watching every square.

Without hurry or fear, Arcángel S. places the king on B2. From the dark, Rat pushes the pawn to E6. Arcángel S. claims the enemy pawn by landing on B3.

Rat answers by moving the king from G8 to F7, and arcángel S. slides the pawn across the board, from C3 to C4. With dungeon cunning, Rat brings the king to G7.

Arcángel S. claims the enemy pawn by landing on D5.

Rat's pawn falls on D5 and tears the pawn from Arcángel S.

Arcángel S. advances the king from B3 to C3; then rat sets the king on H8, watching every square. Without hurry or fear, Arcángel S. places the pawn on H5.

From the dark, Rat pushes the king to G8, and arcángel S.'s pawn takes H6, leaving H5 behind. Rat answers by moving the king from G8 to H8, while arcángel S. slides the king across the board, from C3 to D3.

With dungeon cunning, Rat brings the king to H7. With a steady hand, Arcángel S. brings the pawn to G5; then rat's king advances from H7 to G8.

Arcángel S. advances the pawn from E3 to E4. After toppling the pawn on E4, Rat threatens Arcángel S.'s king.

Arcángel S. captures the enemy pawn: the king leaps from D3 to E4.

From the dark, Rat pushes the king to H8, while arcángel S.'s king takes E5, leaving E4 behind. Rat answers by moving the king from H8 to H7.

Arcángel S. captures the enemy pawn: the king leaps from E5 to E6.

With dungeon cunning, Rat brings the king to G8. With a steady hand, Arcángel S. brings the king to F6, and right after that rat's king advances from G8 to H7.

Arcángel S. advances the pawn from D4 to D5; then rat sets the king on H8, watching every square. Without hurry or fear, Arcángel S. places the pawn on D6.

From the dark, Rat pushes the king to G8, and arcángel S.'s pawn takes D7, leaving D6 behind. Rat answers by moving the king from G8 to H8.

Arcángel S.'s pawn crowns on D8 and becomes a queen.

With dungeon cunning, Rat brings the king to H7. Arcángel S. captures the enemy pawn: the queen leaps from D8 to A5.

Rat's king advances from H7 to G8. Arcángel S. advances the queen from A5 to C3, and right after that rat sets the king on H8, watching every square.

Without hurry or fear, Arcángel S. places the queen on D3. From the dark, Rat pushes the king to H7, while arcángel S.'s pawn takes A5, leaving A4 behind.

Rat answers by moving the king from H7 to G8, and arcángel S. slides the pawn across the board, from A5 to A6. With dungeon cunning, Rat brings the king to F8.

With a steady hand, Arcángel S. brings the pawn to A7, and right after that rat's king advances from F8 to G8. Arcángel S.'s pawn crowns on A8 and becomes a queen.

Rat sets the king on H7, watching every square. And it is checkmate: Arcángel S. ends the game on D7.

victory for Arcángel S. facing Rat | Peon.es