Battle chronicle
The duel begins: our hero against Slug on floor 2.
our hero answers with fury: the pawn leaps from C2 to D3 and captures the enemy queen.
Neither our hero nor Slug claims victory. A draw on the board.
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The battle, move by move
our hero captures the enemy bishop: the pawn leaps from B2 to C3.
A cruel blow: Slug's pawn captures our hero's pawn on A2.
With a steady hand, our hero brings the bishop to A3. On A1, Slug promotes and gains a reinforcing queen.
our hero advances the bishop from A3 to C1; then slug sets the queen on A6, watching every square. Without hurry or fear, our hero places the king on F1.
From the dark, Slug pushes the knight to H5, and our hero's pawn takes F4, leaving F2 behind. A cruel blow: Slug's pawn captures our hero's pawn on F3.
our hero claims the enemy pawn by landing on F3.
Slug's pawn falls on F3 and tears the pawn from our hero.
our hero captures the enemy pawn: the pawn leaps from E2 to F3.
Slug gives check with the knight on G3.
our hero claims the enemy knight by landing on G3.
Slug's pawn reaches B4 and threatens our hero's king.
Without hurry or fear, our hero places the king on F2. From the dark, Slug pushes the queen to D3. our hero claims the enemy queen by landing on D3.
Slug answers by moving the king from E8 to E7. our hero captures the enemy pawn: the pawn leaps from C3 to B4.
A cruel blow: Slug's pawn captures our hero's pawn on B4.
With a steady hand, our hero brings the pawn to G4, and right after that slug's pawn advances from B4 to B3. our hero advances the pawn from G4 to G5; then slug sets the king on E6, watching every square.
Without hurry or fear, our hero places the pawn on G6. From the dark, Slug pushes the king to F6, and our hero's pawn takes G7, leaving G6 behind.
Slug answers by moving the pawn from B6 to B5. our hero's pawn crowns on G8 and becomes a queen.
With dungeon cunning, Slug brings the pawn to D5. With a steady hand, our hero brings the queen to C8; then slug's king advances from F6 to G7.
our hero gives check with the queen on G4.
Slug sets the king on H8, watching every square. From H4, our hero's queen forces Slug to defend.
From the dark, Slug pushes the king to G7. Check: our hero tightens the net by bringing the queen to G4.
Slug answers by moving the king from G7 to H8. our hero gives check with the queen on H4.
With dungeon cunning, Slug brings the king to G8. From G4, our hero's queen forces Slug to defend.
Slug's king advances from G8 to H8.
The duel ends in a draw: our hero and Slug withdraw.