Battle chronicle
The duel begins: our hero against Skeleton on floor 11.
Skeleton advances its rook to F8 and claims our queen.
Skeleton's edge closes the game: mate against our hero.
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The battle, move by move
our hero slides the rook across the board, from A1 to B1; then with dungeon cunning, Skeleton brings the pawn to F5. our hero claims the enemy pawn by landing on B3.
Skeleton's pawn advances from A5 to A4. Check: our hero tightens the net by bringing the rook to E3.
Skeleton sets the king on F7, watching every square, while without hurry or fear, our hero places the rook on E8. Skeleton's king falls on E8 and tears the rook from our hero.
our hero's pawn takes D4, leaving D2 behind. Skeleton gives check with the knight on C2.
our hero slides the king across the board, from E1 to D2. From the shadows, Backstab. Skeleton loses a piece to our hero's blade.
With dungeon cunning, Skeleton brings the rook to H7. our hero captures the enemy pawn: the pawn leaps from D4 to C5.
Skeleton's pawn advances from A4 to A3, and right after that our hero advances the king from D2 to C2. Skeleton sets the pawn on A2, watching every square.
Without hurry or fear, our hero places the king on B2. From the shadows, Backstab. Skeleton loses a piece to our hero's blade.
From the dark, Skeleton pushes the rook to A7, and our hero's pawn takes E4, leaving E2 behind. Skeleton answers by moving the rook from A7 to A6.
our hero captures the enemy pawn: the pawn leaps from E4 to F5.
With dungeon cunning, Skeleton brings the pawn to G5. With a steady hand, our hero brings the pawn to F6; then skeleton's king advances from E8 to D8.
our hero advances the pawn from F6 to F7. Check from Skeleton: the rook plants itself on H2.
Without hurry or fear, our hero places the king on C3. Skeleton gives check with the rook on A3.
our hero's king takes D4, leaving C3 behind, and right after that skeleton answers by moving the rook from A3 to F3. our hero's pawn crowns on F8 and becomes a queen.
Skeleton's rook falls on F8 and tears the queen from our hero.
With a steady hand, our hero brings the king to E5, and right after that skeleton's rook advances from F8 to F1. our hero advances the king from E5 to E6.
Skeleton's edge falls on E2 and it is mate against our hero.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 14 s
- Moves
- 36
- How it ended
- checkmate
- Captures (hero / opponent)
- 3 / 2
- Material captured (hero / opponent)
- 3 / 14
- First capture
- move 1
- Skills used
- 2
Floor 11 statistics
Against Skeleton, heroes have won 52% of 345 finished games (180 wins, 108 losses, 57 draws). Average length: 40 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (36 moves) lasted longer than 45% of the games on this floor.