Battle chronicle
The duel begins: our hero against Spider on floor 3.
our hero's king lands on F4 and defeats Spider's rook!
The duel ends in a draw: our hero and Spider withdraw.
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The battle, move by move
our hero captures the enemy pawn: the pawn leaps from B2 to C3.
Spider answers by moving the pawn from C7 to C5, while our hero slides the pawn across the board, from G2 to G4. With dungeon cunning, Spider brings the pawn to A5.
our hero captures the enemy pawn: the bishop leaps from C1 to E3.
Spider's king advances from E8 to F7. our hero claims the enemy pawn by landing on C5.
Spider's knight falls on C5 and tears the bishop from our hero.
Without hurry or fear, our hero places the pawn on G5. From the dark, Spider pushes the king to G7, while our hero's pawn takes C4, leaving C3 behind.
Spider's pawn falls on G5 and tears the pawn from our hero.
our hero slides the pawn across the board, from E2 to E4. Spider's knight reaches D3 and threatens our hero's king.
With a steady hand, our hero brings the king to D1. Check from Spider: the knight plants itself on B2.
our hero advances the king from D1 to C2. A cruel blow: Spider's knight captures our hero's pawn on C4.
Without hurry or fear, our hero places the king on C3. From the dark, Spider pushes the knight to B6, and our hero's king takes D3, leaving C3 behind.
Spider answers by moving the king from G7 to F6, while our hero slides the king across the board, from D3 to E3. With dungeon cunning, Spider brings the pawn to A3.
With a steady hand, our hero brings the king to D2; then spider's pawn advances from A5 to A4. our hero advances the king from D2 to C2, and right after that spider sets the knight on C4, watching every square.
Without hurry or fear, our hero places the king on B1. From the dark, Spider pushes the king to G6, while our hero's king takes A2, leaving B1 behind.
Spider answers by moving the pawn from G5 to G4, and our hero slides the king across the board, from A2 to B1. Check from Spider: the pawn plants itself on A2.
our hero claims the enemy pawn by landing on A2.
Spider's pawn advances from A4 to A3. our hero advances the king from A2 to B3.
Spider's knight reaches D2 and threatens our hero's king.
our hero claims the enemy pawn by landing on A3.
From the dark, Spider pushes the king to F6, and our hero's king takes B2, leaving A3 behind. Spider answers by moving the pawn from E7 to E6, while our hero slides the king across the board, from B2 to C2.
With dungeon cunning, Spider brings the knight to F1. With a steady hand, our hero brings the king to D1.
Check from Spider: the knight plants itself on E3.
our hero advances the king from D1 to D2, and right after that spider sets the pawn on G3, watching every square. our hero captures the enemy knight: the king leaps from D2 to E3.
From the dark, Spider pushes the pawn to G2, while our hero's pawn takes H4, leaving H2 behind. On G1, Spider promotes and gains a reinforcing rook.
our hero slides the king across the board, from E3 to F2; then with dungeon cunning, Spider brings the rook to G8. With a steady hand, our hero brings the pawn to H5, and right after that spider's king advances from F6 to G7.
our hero advances the king from F2 to E3; then spider sets the rook on B8, watching every square. From H6, our hero's pawn forces Spider to defend.
From the dark, Spider pushes the king to H7, and our hero's king takes F3, leaving E3 behind. Spider answers by moving the rook from B8 to B7, while our hero slides the king across the board, from F3 to G4.
With dungeon cunning, Spider brings the king to G6. With a steady hand, our hero brings the king to H4; then spider's rook advances from B7 to B2.
our hero advances the king from H4 to G4, and right after that spider sets the rook on B4, watching every square. Without hurry or fear, our hero places the king on H4.
From the dark, Spider pushes the rook to B1, while our hero's king takes G3, leaving H4 behind. Spider answers by moving the rook from B1 to A1, and our hero slides the king across the board, from G3 to F3.
A cruel blow: Spider's king captures our hero's pawn on H6.
With a steady hand, our hero brings the king to E3, and right after that spider's rook advances from A1 to A2. our hero advances the king from E3 to D3; then spider sets the rook on A7, watching every square.
Without hurry or fear, our hero places the king on C4. From the dark, Spider pushes the rook to A1, and our hero's king takes C5, leaving C4 behind.
Spider answers by moving the king from H6 to G5, while our hero slides the king across the board, from C5 to D6. With dungeon cunning, Spider brings the king to F4.
our hero captures the enemy pawn: the king leaps from D6 to E6.
A cruel blow: Spider's king captures our hero's pawn on E4.
our hero advances the king from E6 to F7, and right after that spider sets the king on E3, watching every square. Without hurry or fear, our hero places the king on E6.
From the dark, Spider pushes the rook to C1. our hero claims the enemy pawn by landing on E5.
Spider answers by moving the rook from C1 to G1, and our hero slides the king across the board, from E5 to D5. With dungeon cunning, Spider brings the rook to G6.
With a steady hand, our hero brings the king to E5, and right after that spider's rook advances from G6 to G3. our hero advances the king from E5 to F5; then spider sets the king on F3, watching every square.
Without hurry or fear, our hero places the king on E5. From the dark, Spider pushes the king to F2, and our hero's king takes F4, leaving E5 behind.
Spider answers by moving the rook from G3 to G8, while our hero slides the king across the board, from F4 to F5. With dungeon cunning, Spider brings the king to G3.
With a steady hand, our hero brings the king to E4; then spider's rook advances from G8 to H8. our hero advances the king from E4 to E3, and right after that spider sets the king on H3, watching every square.
Without hurry or fear, our hero places the king on F4. From the dark, Spider pushes the rook to E8, while our hero's king takes F5, leaving F4 behind.
Spider answers by moving the rook from E8 to A8, and our hero slides the king across the board, from F5 to E6. With dungeon cunning, Spider brings the rook to A4.
With a steady hand, our hero brings the king to D7, and right after that spider's rook advances from A4 to F4. our hero advances the king from D7 to E6.
Check from Spider: the rook plants itself on E4.
Without hurry or fear, our hero places the king on D5. From the dark, Spider pushes the rook to H4, and our hero's king takes E5, leaving D5 behind.
Spider answers by moving the king from H3 to G2, while our hero slides the king across the board, from E5 to F5. Check from Spider: the rook plants itself on F4.
our hero captures the enemy rook: the king leaps from F5 to F4.
Draw. The dungeon keeps the names of our hero and Spider.