Battle chronicle
The duel begins: our hero against Slug on floor 2.
With an adventurer's precision, our hero takes the rival rook on B2.
Slug falls to our hero's mate. The legend grows.
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The battle, move by move
our hero captures the enemy bishop: the pawn leaps from D2 to C3.
A cruel blow: Slug's pawn captures our hero's pawn on A2.
our hero slides the king across the board, from E1 to D2. On A1, Slug promotes and gains a reinforcing rook.
With a steady hand, our hero brings the pawn to B3; then slug's knight advances from F6 to D5. our hero advances the pawn from C3 to C4, and right after that slug sets the rook on A5, watching every square.
our hero captures the enemy knight: the pawn leaps from C4 to D5.
From the dark, Slug pushes the pawn to B4, while our hero's pawn takes C4, leaving C2 behind. Slug answers by moving the king from E8 to F8, and our hero slides the pawn across the board, from H2 to H4.
Check from Slug: the rook plants itself on A2.
With a steady hand, our hero brings the king to D1, and right after that slug's pawn advances from G4 to G3. our hero captures the enemy pawn: the pawn leaps from F2 to G3.
Slug sets the rook on B2, watching every square. our hero claims the enemy rook by landing on B2.
From the dark, Slug pushes the pawn to E3, and our hero's pawn takes G4, leaving G3 behind. Slug answers by moving the king from F8 to G8, while our hero slides the pawn across the board, from G4 to G5.
With dungeon cunning, Slug brings the king to F8. With a steady hand, our hero brings the pawn to H5; then slug's king advances from F8 to E8.
our hero advances the pawn from H5 to H6, and right after that slug sets the pawn on F6, watching every square. our hero captures the enemy pawn: the pawn leaps from G5 to F6.
From the dark, Slug pushes the pawn to B5, while our hero's pawn takes H7, leaving H6 behind. Slug answers by moving the king from E8 to F7.
our hero's pawn crowns on H8 and becomes a queen.
With dungeon cunning, Slug brings the king to G6. Check: our hero tightens the net by bringing the queen to G8.
Slug's king advances from G6 to H6. our hero advances the pawn from F6 to F7; then slug sets the king on H5, watching every square.
our hero's pawn crowns on F8 and becomes a queen.
Slug's pawn falls on C4 and tears the pawn from our hero.
our hero's queen takes G7, leaving F8 behind. Slug answers by moving the pawn from C4 to C3. And it is checkmate: our hero ends the game on H8.