Battle chronicle
our hero draws pieces against Walking Tomb. The dungeon watches in silence.
our hero answers with fury: the queen leaps from B6 to D4 and captures the enemy queen.
In the end, our hero delivers checkmate and Walking Tomb flees the board.
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The battle, move by move
A clean strike: our hero's knight topples the knight on A3.
Walking Tomb answers by moving the bishop from D5 to F3. From D1 to F3, our hero's queen swallows Walking Tomb's bishop.
With dungeon cunning, Walking Tomb brings the queen to G7. A clean strike: our hero's queen topples the pawn on B7.
Walking Tomb's king advances from E8 to F7. By taking the knight on D7, our hero drives Walking Tomb into check.
Walking Tomb sets the king on G8, watching every square. A clean strike: our hero's queen topples the pawn on D4.
From the dark, Walking Tomb pushes the king to H8. From D4 to B6, our hero's queen swallows Walking Tomb's pawn.
Walking Tomb answers by moving the queen from G7 to D7. By taking the pawn on F6, our hero drives Walking Tomb into check.
With dungeon cunning, Walking Tomb brings the queen to G7. With a steady hand, our hero brings the queen to B6, and walking Tomb's queen advances from G7 to D4.
By taking the queen on D4, our hero drives Walking Tomb into check.
Walking Tomb sets the king on G8, watching every square, and right after that without hurry or fear, our hero places the rook on B1. From the dark, Walking Tomb pushes the pawn to F4; then our hero's rook takes B7, leaving B1 behind.
Walking Tomb answers by moving the king from G8 to F8. And it is checkmate: our hero ends the game on D8.