Battle chronicle
In the depths of Cursed forest, Nicolas C. faces Dark Fairy.
With an adventurer's precision, Nicolas C. takes the rival queen on D3.
Dark Fairy falls to Nicolas C.'s mate. The legend grows.
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The battle, move by move
From D2 to C3, Nicolas C.'s pawn swallows Dark Fairy's rook.
With dungeon cunning, Dark Fairy brings the rook to H7. A clean strike: Nicolas C.'s pawn topples the pawn on G3.
Dark Fairy advances to H1 and claims our rook.
From E2 to F3, Nicolas C.'s pawn swallows Dark Fairy's bishop.
Stealth. Nicolas C.'s trap leaves Dark Fairy confused.
Dark Fairy's queen reaches B1 and threatens Nicolas C.'s king.
Without hurry or fear, Nicolas C. places the king on E2. Dark Fairy advances to C3 and claims our pawn.
Nicolas C.'s king takes F2, leaving E2 behind; then dark Fairy answers by moving the queen from B1 to D3. A clean strike: Nicolas C.'s bishop topples the queen on D3.
With dungeon cunning, Dark Fairy brings the knight to C5. By taking the pawn on B5, Nicolas C. drives Dark Fairy into check.
Dark Fairy's king advances from E8 to D8, while nicolas C. advances the pawn from G3 to G4. Dark Fairy sets the pawn on C2, watching every square.
Without hurry or fear, Nicolas C. places the knight on E2. Dark Fairy's pawn crowns on C1 and a hostile rook is born.
A clean strike: Nicolas C.'s knight topples the rook on C1.
Dark Fairy answers by moving the king from D8 to C7, and nicolas C. slides the knight across the board, from C1 to E2. With dungeon cunning, Dark Fairy brings the rook to D1, while with a steady hand, Nicolas C. brings the king to E3.
Dark Fairy's king advances from C7 to B8, and nicolas C. advances the pawn from G4 to G5. Dark Fairy sets the pawn on E5, watching every square.
Without hurry or fear, Nicolas C. places the pawn on G6, and right after that from the dark, Dark Fairy pushes the knight to E6.
In the end, Nicolas C. delivers checkmate and Dark Fairy flees the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 45 s
- Moves
- 53
- How it ended
- checkmate
- Captures (hero / opponent)
- 6 / 2
- Material captured (hero / opponent)
- 24 / 6
- First capture
- move 0
- Skills used
- 1
Floor 23 statistics
Against Dark Fairy, heroes have won 43% of 117 finished games (50 wins, 63 losses, 4 draws). Average length: 27 moves. Average game time: 2 min 2 s. Most common ending: checkmate.
This game (53 moves) lasted longer than 85% of the games on this floor.