Battle chronicle
In the depths of Sewers, our hero faces Rat.
Rat advances its king to D8 and claims our queen.
Draw. The dungeon keeps the names of our hero and Rat.
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The battle, move by move
From B2 to A3, our hero's pawn swallows Rat's pawn.
With dungeon cunning, Rat brings the king to D8. With a steady hand, our hero brings the pawn to A4, while rat's knight advances from D7 to B6.
our hero advances the pawn from C2 to C3, and rat sets the pawn on G3, watching every square. A clean strike: our hero's pawn topples the pawn on G3.
From the dark, Rat pushes the pawn to C4, and right after that our hero's pawn takes D4, leaving D2 behind. Rat moves the knight from B6 to A4 and topples our hero's pawn.
our hero slides the pawn across the board, from F2 to F4. Rat advances to C3 and claims our pawn.
With a steady hand, our hero brings the pawn to E3, and rat's knight advances from C3 to B1. our hero advances the pawn from E3 to E4, while rat sets the pawn on E6, watching every square.
Without hurry or fear, our hero places the pawn on G4. From the dark, Rat pushes the king to D7; then our hero's pawn takes G3, leaving G2 behind.
Rat answers by moving the pawn from A5 to A4, and right after that our hero slides the king across the board, from E1 to D1. With dungeon cunning, Rat brings the king to E8.
With a steady hand, our hero brings the king to C1, while rat's knight advances from B1 to C3. our hero advances the king from C1 to C2, and rat sets the knight on B5, watching every square.
Without hurry or fear, our hero places the pawn on E5. From the dark, Rat pushes the king to D7, and right after that our hero's king takes D2, leaving C2 behind.
Rat answers by moving the king from D7 to E8; then our hero slides the king across the board, from D2 to E3. With dungeon cunning, Rat brings the king to F7.
With a steady hand, our hero brings the pawn to F5, and rat's pawn advances from G6 to G5. By taking the pawn on E6, our hero drives Rat into check.
Rat sets the king on E7, watching every square, and right after that without hurry or fear, our hero places the king on E4. From the dark, Rat pushes the pawn to C5.
A clean strike: our hero's pawn topples the pawn on C5.
Rat advances to E6 and claims our pawn.
our hero slides the king across the board, from E4 to E3, and with dungeon cunning, Rat brings the king to E7. With a steady hand, our hero brings the king to E4, while rat's king advances from E7 to D8.
our hero advances the king from E4 to F5, and rat sets the knight on A7, watching every square. A clean strike: our hero's king topples the pawn on G5.
From the dark, Rat pushes the king to E8, and right after that our hero's king takes F6, leaving G5 behind. Rat answers by moving the king from E8 to F8; then our hero slides the pawn across the board, from G4 to G5.
With dungeon cunning, Rat brings the knight to C6. With a steady hand, our hero brings the pawn to E6, and rat's pawn advances from C4 to C3.
our hero gives check with the pawn on E7.
Rat sets the king on E8, watching every square, and right after that without hurry or fear, our hero places the pawn on G6. From the dark, Rat pushes the knight to B8; then our hero's pawn takes G7, leaving G6 behind.
Rat answers by moving the knight from B8 to C6. Promotion: on G8, our hero turns a pawn into a queen.
With dungeon cunning, Rat brings the king to D7. From D8, our hero's queen forces Rat to defend.
Rat advances to D8 and claims our queen.
Promotion: on D8, our hero turns a pawn into a queen.
Rat moves the king from D7 to D8 and topples our hero's queen.
Without hurry or fear, our hero places the king on F7. From the dark, Rat pushes the pawn to A3, and right after that our hero's pawn takes G4, leaving G3 behind.
Rat answers by moving the king from D8 to D7; then our hero slides the pawn across the board, from G4 to G5. With dungeon cunning, Rat brings the pawn to C2.
With a steady hand, our hero brings the pawn to G6, and rat's pawn advances from C7 to C6. our hero advances the pawn from G6 to G7.
Rat's pawn crowns on C1 and a hostile rook is born.
Without hurry or fear, our hero places the king on F6. Rat's rook reaches F1 and threatens our hero's king.
our hero's king takes E5, leaving F6 behind. Rat answers by moving the king from D7 to E7. Promotion: on G8, our hero turns a pawn into a queen.
Rat gives check with the rook on E1.
With a steady hand, our hero brings the king to F5, while rat's king advances from E7 to D7. our hero advances the queen from G8 to B3, and rat sets the king on C8, watching every square.
A clean strike: our hero's queen topples the pawn on A3.
Rat gives check with the rook on F1.
our hero's king takes E4, leaving F5 behind. Rat answers by moving the rook from F1 to A1; then our hero slides the king across the board, from E4 to D4.
With dungeon cunning, Rat brings the king to D7. With a steady hand, our hero brings the king to C4, and rat's rook advances from A1 to G1.
Check: our hero tightens the net by bringing the queen to A7.
Rat sets the king on E8, watching every square, and right after that without hurry or fear, our hero places the queen on A4. Check from Rat: the rook plants itself on C1.
our hero's king takes D4, leaving C4 behind. Rat answers by moving the king from E8 to F8. From A4 to C6, our hero's queen swallows Rat's pawn.
Rat's rook reaches D1 and threatens our hero's king.
With a steady hand, our hero brings the king to C4, while rat's rook advances from D1 to D7. From C6 to D7, our hero's queen swallows Rat's rook.
Rat sets the king on G8, watching every square; then without hurry or fear, our hero places the queen on E7. From the dark, Rat pushes the king to H8, and right after that our hero's queen takes F7, leaving E7 behind.
Neither our hero nor Rat claims victory. A draw on the board.