Battle chronicle
In the depths of Sewers, our hero faces Centipede.
Centipede advances its knight to A7 and claims our rook.
Draw. The dungeon keeps the names of our hero and Centipede.
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The battle, move by move
With a steady hand, our hero brings the knight to F3. Check from Centipede: the rook plants itself on E4.
our hero advances the king from E1 to F2, while centipede sets the knight on C8, watching every square. From F3 to G5, our hero's knight swallows Centipede's pawn.
From the dark, Centipede pushes the rook to G4; then our hero's knight takes F3, leaving G5 behind. Centipede answers by moving the rook from G4 to G6.
From F3 to E5, our hero's knight swallows Centipede's pawn.
With dungeon cunning, Centipede brings the bishop to E4. A clean strike: our hero's knight topples the rook on G6.
Centipede advances to G6 and claims our knight.
From A1 to A6, our hero's rook swallows Centipede's pawn.
Centipede sets the pawn on D6, watching every square. A clean strike: our hero's rook topples the pawn on A7.
Centipede advances to A7 and claims our rook.
our hero's bishop takes F4, leaving C1 behind. Centipede answers by moving the knight from A7 to B5; then our hero slides the king across the board, from F2 to E2.
Check from Centipede: the pawn plants itself on D3.
With a steady hand, our hero brings the king to D2. our hero activates Backstab and silently removes a threat from Centipede.
Centipede's knight advances from B5 to D4, while our hero advances the king from D2 to E3. Centipede's knight reaches C2 and threatens our hero's king.
Without hurry or fear, our hero places the king on D2; then from the dark, Centipede pushes the knight to A1. A clean strike: our hero's bishop topples the pawn on D6.
Centipede answers by moving the king from E8 to F7. From D6 to C5, our hero's bishop swallows Centipede's pawn.
Centipede's knight reaches B3 and threatens our hero's king.
With a steady hand, our hero brings the king to C3. Centipede's bishop advances from G6 to D3. From C3 to B3, our hero's king swallows Centipede's knight.
Centipede sets the bishop on B5, watching every square. Without hurry or fear, our hero places the king on B4, and right after that from the dark, Centipede pushes the bishop to C6.
our hero's king takes C4, leaving B4 behind; then centipede answers by moving the bishop from C6 to B7. our hero slides the king across the board, from C4 to D4.
With dungeon cunning, Centipede brings the king to E8, and with a steady hand, our hero brings the king to E5. Centipede's bishop advances from B7 to A8, while our hero advances the king from E5 to D6.
Centipede sets the bishop on B7, watching every square. Without hurry or fear, our hero places the bishop on D4; then from the dark, Centipede pushes the bishop to C8.
A clean strike: our hero's bishop topples the pawn on G7.
Centipede answers by moving the bishop from C8 to E6, and our hero slides the bishop across the board, from G7 to F6. With dungeon cunning, Centipede brings the bishop to F5, while with a steady hand, our hero brings the king to E5.
Centipede's bishop advances from F5 to C8, and our hero advances the king from E5 to D6. Centipede sets the bishop on F5, watching every square.
Without hurry or fear, our hero places the king on E5, and right after that from the dark, Centipede pushes the bishop to C2. our hero's king takes D6, leaving E5 behind; then centipede answers by moving the bishop from C2 to B3.
our hero slides the bishop across the board, from F6 to G5. With dungeon cunning, Centipede brings the bishop to D5. From D6 to D5, our hero's king swallows Centipede's bishop.
Neither our hero nor Centipede claims victory. A draw on the board.