Battle chronicle
our hero draws pieces against Pit Spider. The dungeon watches in silence.
our hero answers with fury: the king leaps from E1 to F1 and captures the enemy rook.
In the end, our hero delivers checkmate and Pit Spider flees the board.
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The battle, move by move
Without hurry or fear, our hero places the pawn on D3. From the dark, Pit Spider pushes the pawn to B3, and right after that our hero's bishop takes B2, leaving C1 behind.
Pit Spider answers by moving the bishop from C7 to D6; then our hero slides the pawn across the board, from H2 to H3. With dungeon cunning, Pit Spider brings the rook to G2.
With a steady hand, our hero brings the knight to F3, and pit Spider's rook advances from G2 to F2. our hero advances the knight from F3 to D2, while pit Spider sets the king on F8, watching every square.
Without hurry or fear, our hero places the knight on C4. From the dark, Pit Spider pushes the bishop to E5.
A clean strike: our hero's knight topples the bishop on E5.
Pit Spider answers by moving the knight from E6 to D8. By taking the pawn on D7, our hero drives Pit Spider into check.
With dungeon cunning, Pit Spider brings the king to E7. With a steady hand, our hero brings the knight to B6, while pit Spider's rook advances from F2 to F8.
From B6 to A4, our hero's knight swallows Pit Spider's pawn.
Pit Spider sets the rook on F4, watching every square. A clean strike: our hero's knight topples the pawn on C5.
From the dark, Pit Spider pushes the knight to E6. From C5 to B3, our hero's knight swallows Pit Spider's pawn.
Pit Spider answers by moving the rook from F4 to F5; then our hero slides the knight across the board, from B3 to D2. With dungeon cunning, Pit Spider brings the pawn to H4.
With a steady hand, our hero brings the pawn to E3, and pit Spider's knight advances from E6 to C5. our hero advances the pawn from E3 to E4, while pit Spider sets the pawn on B6, watching every square.
Without hurry or fear, our hero places the bishop on A3. Pit Spider gives check with the rook on F1.
A clean strike: our hero's king topples the rook on F1.
Pit Spider answers by moving the pawn from G5 to G4. From H3 to G4, our hero's pawn swallows Pit Spider's pawn.
With dungeon cunning, Pit Spider brings the king to D7. With a steady hand, our hero brings the king to G2. Pit Spider advances to D3 and claims our pawn.
our hero advances the king from G2 to H3, and pit Spider sets the knight on B4, watching every square. A clean strike: our hero's bishop topples the knight on B4.
From the dark, Pit Spider pushes the king to C7. From H3 to H4, our hero's king swallows Pit Spider's pawn.
Pit Spider answers by moving the pawn from B6 to B5; then our hero slides the pawn across the board, from E4 to E5. With dungeon cunning, Pit Spider brings the king to D7.
With a steady hand, our hero brings the knight to E4, and pit Spider's king advances from D7 to E8. From F6, our hero's knight forces Pit Spider to defend.
Pit Spider sets the king on F7, watching every square, and right after that without hurry or fear, our hero places the king on G5. From the dark, Pit Spider pushes the king to E6; then our hero's knight takes H7, leaving F6 behind.
Pit Spider answers by moving the king from E6 to F7, and right after that our hero slides the knight across the board, from H7 to F6. With dungeon cunning, Pit Spider brings the king to E6.
With a steady hand, our hero brings the knight to E4, while pit Spider's king advances from E6 to F7. our hero advances the knight from E4 to C5.
In that instant, Backstab: one of Pit Spider's pieces vanishes without a trace.
Pit Spider sets the king on G8, watching every square. Without hurry or fear, our hero places the pawn on E6, and right after that from the dark, Pit Spider pushes the king to H7.
our hero's pawn takes E7, leaving E6 behind; then pit Spider answers by moving the king from H7 to H8. Promotion: on E8, our hero turns a pawn into a queen.
With dungeon cunning, Pit Spider brings the king to G7. From C3, our hero's bishop forces Pit Spider to defend.
Pit Spider's king advances from G7 to H7. our hero delivers the final mate from G6.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 6 min 10 s
- Moves
- 69
- How it ended
- checkmate
- Captures (hero / opponent)
- 10 / 1
- Material captured (hero / opponent)
- 18 / 1
- First capture
- move 6
- Skills used
- 1
Floor 9 statistics
Against Pit Spider, heroes have won 45% of 186 finished games (84 wins, 56 losses, 46 draws). Average length: 46 moves. Average game time: 2 min 2 s. Most common ending: checkmate.
This game (69 moves) lasted longer than 78% of the games on this floor.