Battle chronicle
A new legend is written: our hero challenges Gelatin on floor 7.
our hero answers with fury: the king leaps from D2 to E2 and captures the enemy rook.
Neither our hero nor Gelatin claims victory. A draw on the board.
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The battle, move by move
our hero claims the enemy pawn by landing on A4.
Gelatin gives check with the rook on E4.
With a steady hand, our hero brings the king to D2. Gelatin's rook reaches E2 and threatens our hero's king.
our hero claims the enemy rook by landing on E2.
Gelatin sets the pawn on A5, watching every square, and without hurry or fear, our hero places the king on D3. Gelatin gives check with the pawn on C4.
our hero claims the enemy pawn by landing on C4.
Gelatin's pawn reaches B5 and threatens our hero's king.
our hero captures the enemy pawn: the king leaps from C4 to B5.
With dungeon cunning, Gelatin brings the knight to G8. our hero claims the enemy pawn by landing on A5.
Gelatin's pawn advances from B4 to B3. our hero advances the rook from A4 to A1; then gelatin sets the bishop on E7, watching every square.
Without hurry or fear, our hero places the rook on B1. Check from Gelatin: the bishop plants itself on D8.
our hero's king takes B5, leaving A5 behind. Gelatin answers by moving the knight from H7 to F6. our hero claims the enemy pawn by landing on B3.
With dungeon cunning, Gelatin brings the bishop to C7. our hero gives check with the rook on E3.
Gelatin's knight advances from G8 to E7. our hero advances the king from B5 to A6, and right after that gelatin sets the knight on D5, watching every square.
Without hurry or fear, our hero places the rook on G3. From the dark, Gelatin pushes the pawn to G5, while our hero's king takes B7, leaving A6 behind.
Gelatin answers by moving the bishop from C7 to D8, and our hero slides the rook across the board, from G3 to H3. With dungeon cunning, Gelatin brings the knight to F5.
With a steady hand, our hero brings the rook to H1. Gelatin's knight reaches D6 and threatens our hero's king.
our hero advances the king from B7 to A6. Check from Gelatin: the knight plants itself on B4.
Without hurry or fear, our hero places the king on A7. From the dark, Gelatin pushes the king to E7. our hero captures the enemy pawn: the rook leaps from H1 to H6.
Gelatin's knight reaches C6 and threatens our hero's king.
our hero slides the king across the board, from A7 to A6, and right after that with dungeon cunning, Gelatin brings the knight to C8. From H7, our hero's rook forces Gelatin to defend.
Gelatin's king advances from E7 to E6. our hero advances the rook from H7 to H8, and right after that gelatin sets the bishop on E7, watching every square.
our hero captures the enemy knight: the rook leaps from H8 to C8.
From the dark, Gelatin pushes the knight to E5, while our hero's rook takes G8, leaving C8 behind. Gelatin answers by moving the pawn from D7 to D5.
our hero captures the enemy pawn: the rook leaps from G8 to G5.
A cruel blow: Gelatin's bishop captures our hero's rook on G5.
With a steady hand, our hero brings the king to B5, and right after that gelatin's bishop advances from G5 to H6. our hero advances the king from B5 to C5; then gelatin sets the knight on F3, watching every square.
Without hurry or fear, our hero places the king on B4. Gelatin's bishop reaches F8 and threatens our hero's king.
our hero's king takes C3, leaving B4 behind. Gelatin answers by moving the bishop from F8 to A3, while our hero slides the king across the board, from C3 to D3.
With dungeon cunning, Gelatin brings the king to D6. With a steady hand, our hero brings the king to E3; then gelatin's king advances from D6 to C7.
our hero claims the enemy knight by landing on F3.
Gelatin sets the king on C6, watching every square, and without hurry or fear, our hero places the king on E3. Gelatin gives check with the bishop on C1.
our hero's king takes D3, leaving E3 behind. Gelatin answers by moving the king from C6 to C5, and our hero slides the king across the board, from D3 to C2.
With dungeon cunning, Gelatin brings the bishop to B2. our hero claims the enemy bishop by landing on B2.
Gelatin's king advances from C5 to D4. our hero advances the king from B2 to C2; then gelatin sets the king on E4, watching every square.
Without hurry or fear, our hero places the king on C3. From the dark, Gelatin pushes the king to E3, and our hero's king takes C2, leaving C3 behind.
Gelatin answers by moving the pawn from D5 to D4, while our hero slides the king across the board, from C2 to D1. With dungeon cunning, Gelatin brings the king to F4.
With a steady hand, our hero brings the king to D2; then gelatin's king advances from F4 to E5. our hero advances the king from D2 to D3.
our hero activates Backstab and silently removes a threat from Gelatin.
The duel ends in a draw: our hero and Gelatin withdraw.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 3 min 21 s
- Moves
- 85
- How it ended
- draw
- Captures (hero / opponent)
- 11 / 1
- Material captured (hero / opponent)
- 21 / 5
- First capture
- move 0
- Skills used
- 1
Floor 7 statistics
Against Gelatin, heroes have won 47% of 295 finished games (140 wins, 67 losses, 88 draws). Average length: 55 moves. Average game time: 2 min 45 s. Most common ending: checkmate.
This game (85 moves) lasted longer than 87% of the games on this floor.