Battle chronicle

A new legend is written: Benjamín A. challenges Corrupted Dryad on floor 25.

Benjamín A. answers with fury: the pawn leaps from B2 to A3 and captures the enemy queen.

Neither Benjamín A. nor Corrupted Dryad claims victory. A draw on the board.

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The battle, move by move

Benjamín A. claims the enemy queen by landing on A3.

Corrupted Dryad's pawn advances from H5 to H4. Benjamín A. captures the enemy pawn: the pawn leaps from H2 to G3.

Corrupted Dryad sets the knight on G8, watching every square. Benjamín A. claims the enemy pawn by landing on H4.

Corrupted Dryad's rook falls on A3 and tears the pawn from Benjamín A.

Benjamín A. captures the enemy rook: the knight leaps from B1 to A3.

Corrupted Dryad answers by moving the king from E8 to F8. Benjamín A. claims the enemy pawn by landing on G5.

From the shadows, Backstab. Corrupted Dryad loses a piece to Benjamín A.'s blade.

With dungeon cunning, Corrupted Dryad brings the pawn to C4; then with a steady hand, Benjamín A. brings the pawn to G6. Corrupted Dryad's knight advances from G8 to E7.

Benjamín A. claims the enemy pawn by landing on C4.

Corrupted Dryad sets the pawn on D5, watching every square. Without hurry or fear, Benjamín A. places the knight on E5. From the shadows, Backstab. Corrupted Dryad loses a piece to Benjamín A.'s blade.

After toppling the pawn on D2, Corrupted Dryad threatens Benjamín A.'s king.

Benjamín A. claims the enemy bishop by landing on D2.

Corrupted Dryad's knight falls on G6 and tears the pawn from Benjamín A.

Benjamín A. captures the knight on G6 and leaves Corrupted Dryad in check.

With dungeon cunning, Corrupted Dryad brings the king to G8. Check: Benjamín A. tightens the net by bringing the knight to E7.

Corrupted Dryad's king advances from G8 to F8, while benjamín A. advances the knight from E7 to C6. Corrupted Dryad sets the king on G8, watching every square, and without hurry or fear, Benjamín A. places the pawn on E4.

From the dark, Corrupted Dryad pushes the pawn to G5, while benjamín A.'s queen takes H5, leaving D1 behind. Corrupted Dryad answers by moving the king from G8 to G7.

Benjamín A. captures the pawn on G5 and leaves Corrupted Dryad in check.

With dungeon cunning, Corrupted Dryad brings the king to F7. With a steady hand, Benjamín A. brings the rook to H6, and right after that corrupted Dryad's king advances from F7 to E8.

Benjamín A. advances the queen from G5 to G7.

The duel ends in a draw: Benjamín A. and Corrupted Dryad withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 34 s
Moves
33
How it ended
stalemate
Captures (hero / opponent)
9 / 3
Material captured (hero / opponent)
25 / 3
First capture
move 0
Skills used
2

Floor 25 statistics

Against Corrupted Dryad, heroes have won 37% of 86 finished games (32 wins, 51 losses, 3 draws). Average length: 30 moves. Average game time: 2 min 53 s. Most common ending: checkmate.

This game (33 moves) lasted longer than 65% of the games on this floor.

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