Battle chronicle

The duel begins: our hero against Slug on floor 2.

A cruel blow: Slug's rook captures our hero's queen on F8.

The duel ends in a draw: our hero and Slug withdraw.

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The battle, move by move

Without hurry or fear, our hero places the bishop on A3. From the dark, Slug pushes the pawn to F5, while our hero's king takes D1, leaving E1 behind.

Check from Slug: the bishop plants itself on F3.

our hero slides the king across the board, from D1 to C2. Slug gives check with the knight on D4.

our hero claims the enemy pawn by landing on C3.

Slug's knight reaches E2 and threatens our hero's king.

our hero advances the king from C3 to D2; then slug sets the pawn on F4, watching every square. Without hurry or fear, our hero places the king on D3.

Slug gives check with the bishop on E4.

our hero captures the enemy knight: the king leaps from D3 to E2.

Slug answers by moving the bishop from E4 to C6, while our hero slides the king across the board, from E2 to D3. With dungeon cunning, Slug brings the bishop to H1.

With a steady hand, our hero brings the bishop to C1; then slug's pawn advances from D6 to D5. our hero advances the bishop from C1 to B2, and right after that slug sets the pawn on B4, watching every square.

Without hurry or fear, our hero places the king on E2. From the dark, Slug pushes the pawn to D4, while our hero's king takes F1, leaving E2 behind.

Slug answers by moving the pawn from G4 to G3, and our hero slides the king across the board, from F1 to G1. With dungeon cunning, Slug brings the bishop to F3.

With a steady hand, our hero brings the king to F1. Check from Slug: the pawn plants itself on G2.

our hero advances the king from F1 to G1; then slug sets the pawn on B3, watching every square. Without hurry or fear, our hero places the king on H2.

From the dark, Slug pushes the pawn to B5, and our hero's king takes H3, leaving H2 behind. On G1, Slug promotes and gains a reinforcing bishop.

our hero slides the king across the board, from H3 to H4, and right after that with dungeon cunning, Slug brings the pawn to D3. With a steady hand, our hero brings the king to G5; then slug's bishop advances from F3 to G4.

our hero claims the enemy bishop by landing on G4.

Slug sets the pawn on F3, watching every square. our hero captures the enemy pawn: the king leaps from G4 to F3.

From the dark, Slug pushes the pawn to C4, while our hero's king takes G2, leaving F3 behind. Slug answers by moving the bishop from G1 to H2.

our hero captures the enemy bishop: the king leaps from G2 to H2.

With dungeon cunning, Slug brings the king to D7. With a steady hand, our hero brings the pawn to F4, and right after that slug's king advances from D7 to E6.

our hero advances the king from H2 to G3; then slug sets the pawn on D2, watching every square. Without hurry or fear, our hero places the king on G4.

On D1, Slug promotes and gains a reinforcing rook.

From F5, our hero's pawn forces Slug to defend.

Slug answers by moving the king from E6 to F7, while our hero slides the king across the board, from G4 to G5. With dungeon cunning, Slug brings the rook to B1.

With a steady hand, our hero brings the pawn to F6; then slug's king advances from F7 to G8. our hero advances the king from G5 to G6, and right after that slug sets the rook on C1, watching every square.

Check: our hero tightens the net by bringing the pawn to F7.

From the dark, Slug pushes the king to F8, while our hero's king takes F6, leaving G6 behind. Slug answers by moving the rook from C1 to C2, and our hero slides the bishop across the board, from B2 to E5.

With dungeon cunning, Slug brings the pawn to B4. With a steady hand, our hero brings the king to E6, and right after that slug's rook advances from C2 to F2.

our hero advances the bishop from E5 to G3; then slug sets the rook on F1, watching every square. Without hurry or fear, our hero places the bishop on E5.

From the dark, Slug pushes the pawn to C3. Check: our hero tightens the net by bringing the bishop to D6.

Slug answers by moving the king from F8 to G7. our hero claims the enemy pawn by landing on B4.

With dungeon cunning, Slug brings the pawn to C2. With a steady hand, our hero brings the king to E7; then slug's king advances from G7 to H6.

our hero's pawn crowns on F8 and becomes a queen.

Slug's rook falls on F8 and tears the queen from our hero.

Without hurry or fear, our hero places the bishop on C5. From the dark, Slug pushes the rook to F3, while our hero's bishop takes D4, leaving C5 behind.

Slug answers by moving the king from H6 to H7, and our hero slides the king across the board, from E7 to E6. On C1, Slug promotes and gains a reinforcing rook.

With a steady hand, our hero brings the bishop to B2, and right after that slug's rook advances from F3 to F4. our hero captures the enemy rook: the bishop leaps from B2 to C1.

Slug sets the rook on F1, watching every square, while without hurry or fear, our hero places the bishop on D2. From the dark, Slug pushes the rook to F3, and our hero's king takes E5, leaving E6 behind.

Slug answers by moving the pawn from B3 to B2, while our hero slides the king across the board, from E5 to E4. With dungeon cunning, Slug brings the rook to F2.

With a steady hand, our hero brings the king to E3; then slug's rook advances from F2 to F7. our hero advances the king from E3 to D3.

On B1, Slug promotes and gains a reinforcing queen.

Without hurry or fear, our hero places the king on C3. Slug gives check with the rook on F3.

our hero's king takes C4, leaving C3 behind. Slug's queen reaches B4 and threatens our hero's king.

our hero captures the enemy queen: the king leaps from C4 to B4.

With dungeon cunning, Slug brings the rook to E3. our hero claims the enemy rook by landing on E3.

Draw. The dungeon keeps the names of our hero and Slug.