Battle chronicle

A new legend is written: Camilo P. challenges Zombie on floor 12.

With an adventurer's precision, Camilo P. takes the rival rook on C1.

Zombie falls to Camilo P.'s mate. The legend grows.

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The battle, move by move

Camilo P. claims the enemy pawn by landing on G3.

From the dark, Zombie pushes the rook to C7, and camilo P.'s king takes D1, leaving E1 behind. Zombie gives check with the rook on C1.

Camilo P. claims the enemy rook by landing on C1.

With dungeon cunning, Zombie brings the rook to B7. Camilo P. captures the enemy pawn: the rook leaps from H1 to H5.

Zombie's bishop advances from H6 to G7. Camilo P. claims the enemy pawn by landing on D5.

Zombie sets the rook on B3, watching every square. Camilo P. captures the enemy rook: the pawn leaps from A2 to B3.

From the dark, Zombie pushes the king to D8. Camilo P. claims the enemy pawn by landing on A5.

In that instant, Backstab: one of Zombie's pieces vanishes without a trace.

Zombie answers by moving the bishop from F6 to D4; then camilo P. slides the knight across the board, from G1 to F3. With dungeon cunning, Zombie brings the bishop to B6, and right after that with a steady hand, Camilo P. brings the rook to A6.

Zombie's bishop advances from B6 to C7; then camilo P. advances the pawn from B3 to B4. Zombie sets the bishop on B8, watching every square.

Without hurry or fear, Camilo P. places the pawn on G4, and from the dark, Zombie pushes the pawn to E6. Camilo P.'s pawn takes B5, leaving B4 behind, while zombie answers by moving the pawn from E6 to E5.

Camilo P. slides the pawn across the board, from B5 to B6. With dungeon cunning, Zombie brings the king to C8; then with a steady hand, Camilo P. brings the rook to A4.

Zombie's king advances from C8 to B7, and right after that camilo P. advances the rook from A4 to B4. Zombie sets the bishop on H6, watching every square.

Without hurry or fear, Camilo P. places the rook on B5, while from the dark, Zombie pushes the pawn to E4. Camilo P.'s knight takes E5, leaving F3 behind, and zombie answers by moving the king from B7 to A6.

Camilo P. slides the rook across the board, from B5 to B4. A cruel blow: Zombie's bishop captures Camilo P.'s knight on E5.

Camilo P. claims the enemy pawn by landing on E4.

In that instant, Backstab: one of Zombie's pieces vanishes without a trace.

Zombie's bishop advances from H6 to G7, while camilo P. advances the rook from E4 to E7. Zombie sets the bishop on H8, watching every square.

Camilo P. claims the enemy pawn by landing on D7.

From the dark, Zombie pushes the bishop to F6, while camilo P.'s rook takes F7, leaving D7 behind. In that instant, Backstab: one of Zombie's pieces vanishes without a trace.

A cruel blow: Zombie's king captures Camilo P.'s pawn on B6.

Camilo P. slides the pawn across the board, from G4 to G5. With dungeon cunning, Zombie brings the king to C6, and right after that with a steady hand, Camilo P. brings the pawn to G6.

Zombie's king advances from C6 to B6. Camilo P. advances the pawn from G6 to G7, while zombie sets the king on C6, watching every square.

Camilo P.'s pawn crowns on G8 and becomes a queen.

From the dark, Zombie pushes the king to D6. Check: Camilo P. tightens the net by bringing the queen to G6.

Zombie answers by moving the king from D6 to C5, and right after that camilo P. slides the rook across the board, from F7 to F4. With dungeon cunning, Zombie brings the king to B5.

From F5, Camilo P.'s queen forces Zombie to defend.

Zombie's king advances from B5 to A6. Check: Camilo P. tightens the net by bringing the queen to E6.

Zombie sets the king on B7, watching every square. Camilo P. gives check with the rook on F7.

From the dark, Zombie pushes the king to B8. Mate. Camilo P.'s queen on E8 leaves Zombie with no escape.

Game details

Hero's colour
White
Time control
10+0
Actual duration
4 min 49 s
Moves
63
How it ended
checkmate
Captures (hero / opponent)
8 / 2
Material captured (hero / opponent)
16 / 4
First capture
move 0
Skills used
3

Floor 12 statistics

Against Zombie, heroes have won 59% of 225 finished games (132 wins, 73 losses, 20 draws). Average length: 40 moves. Average game time: 2 min 47 s. Most common ending: checkmate.

This game (63 moves) lasted longer than 83% of the games on this floor.

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