Battle chronicle
The duel begins: our hero against Gelatin on floor 7.
A cruel blow: Gelatin's king captures our hero's queen on A8.
Checkmate! our hero topples Gelatin and claims victory.
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The battle, move by move
our hero captures the enemy pawn: the pawn leaps from A2 to B3.
With dungeon cunning, Gelatin brings the bishop to B2. our hero claims the enemy bishop by landing on B2.
Gelatin's pawn falls on G2 and tears the pawn from our hero.
our hero captures the enemy pawn: the bishop leaps from F1 to G2.
Gelatin sets the knight on F4, watching every square. our hero claims the enemy pawn by landing on E4.
From the dark, Gelatin pushes the rook to G2. our hero captures the enemy rook: the bishop leaps from E4 to G2.
Gelatin answers by moving the king from E8 to D8, while our hero slides the pawn across the board, from B3 to B4. After toppling the bishop on G2, Gelatin threatens our hero's king.
With a steady hand, our hero brings the king to F2; then gelatin's knight advances from G2 to E1. our hero claims the enemy knight by landing on E1.
Gelatin sets the king on C8, watching every square, and without hurry or fear, our hero places the pawn on B5. From the dark, Gelatin pushes the king to D7.
our hero claims the enemy pawn by landing on A6.
Gelatin answers by moving the king from D7 to C8, and our hero slides the pawn across the board, from A6 to A7. With dungeon cunning, Gelatin brings the king to B7.
With a steady hand, our hero brings the knight to F3, and right after that gelatin's pawn advances from B6 to B5. our hero advances the bishop from B2 to H8; then gelatin sets the pawn on E5, watching every square.
our hero's pawn crowns on A8 and becomes a queen.
Gelatin's king falls on A8 and tears the queen from our hero.
our hero's pawn takes C4, leaving C2 behind. Gelatin answers by moving the king from A8 to B8. our hero claims the enemy pawn by landing on B5.
With dungeon cunning, Gelatin brings the king to C8. our hero captures the enemy pawn: the bishop leaps from H8 to E5.
Gelatin's king advances from C8 to D8. our hero advances the bishop from E5 to B8, and right after that gelatin sets the king on D7, watching every square.
Without hurry or fear, our hero places the pawn on B6. From the dark, Gelatin pushes the king to E6, while our hero's pawn takes B7, leaving B6 behind.
Gelatin answers by moving the king from E6 to F6, and our hero slides the bishop across the board, from B8 to C7. With dungeon cunning, Gelatin brings the king to E6.
our hero's pawn crowns on B8 and becomes a queen.
Gelatin's king advances from E6 to F6. our hero gives check with the queen on B6.
Gelatin sets the king on F7, watching every square, while without hurry or fear, our hero places the pawn on D4. From the dark, Gelatin pushes the pawn to E5.
our hero captures the enemy pawn: the pawn leaps from D4 to E5.
Gelatin answers by moving the king from F7 to F8, while our hero slides the pawn across the board, from E5 to E6. With dungeon cunning, Gelatin brings the king to G8.
From B8, our hero's queen forces Gelatin to defend.
Gelatin's king advances from G8 to H7. our hero advances the pawn from E6 to E7, and right after that gelatin sets the king on G7, watching every square.
our hero's pawn crowns on E8 and becomes a queen.
From the dark, Gelatin pushes the king to H7, while our hero's pawn takes H4, leaving H2 behind. Gelatin answers by moving the king from H7 to H6.
Check: our hero tightens the net by bringing the queen to C6.
With dungeon cunning, Gelatin brings the king to H7. With a steady hand, our hero brings the queen to A7, and right after that gelatin's king advances from H7 to G7.
From B8, our hero's bishop forces Gelatin to defend.
Gelatin sets the king on H8, watching every square, while without hurry or fear, our hero places the pawn on H5. From the dark, Gelatin pushes the king to G8, and our hero's rook takes H4, leaving H1 behind.
Gelatin answers by moving the king from G8 to F8, while our hero slides the queen across the board, from C6 to A6. With dungeon cunning, Gelatin brings the king to E8.
With a steady hand, our hero brings the rook to A4; then gelatin's king advances from E8 to D8. our hero gives check with the bishop on C7.
Gelatin sets the king on E8, watching every square, and without hurry or fear, our hero places the rook on A5. From the dark, Gelatin pushes the king to F8.
Check: our hero tightens the net by bringing the queen to A8.
Gelatin answers by moving the king from F8 to E7, and our hero slides the queen across the board, from A6 to A7. With dungeon cunning, Gelatin brings the king to F6.
With a steady hand, our hero brings the bishop to B8, and right after that gelatin's king advances from F6 to E6. Check: our hero tightens the net by bringing the rook to A6.
Gelatin sets the king on F5, watching every square. our hero gives check with the knight on D4.
From the dark, Gelatin pushes the king to G5. From A5, our hero's rook forces Gelatin to defend.
Gelatin answers by moving the king from G5 to H6. Check: our hero tightens the net by bringing the queen to A6.
With dungeon cunning, Gelatin brings the king to G7. our hero gives check with the queen on A7.
Gelatin's king advances from G7 to G8. our hero advances the pawn from H5 to H6, and right after that gelatin sets the king on F8, watching every square.
Without hurry or fear, our hero places the pawn on H7. From the dark, Gelatin pushes the king to E8. And it is checkmate: our hero ends the game on H8.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 51 s
- Moves
- 99
- How it ended
- checkmate
- Captures (hero / opponent)
- 10 / 3
- Material captured (hero / opponent)
- 18 / 13
- First capture
- move 0
Floor 7 statistics
Against Gelatin, heroes have won 47% of 295 finished games (140 wins, 67 losses, 88 draws). Average length: 55 moves. Average game time: 2 min 45 s. Most common ending: checkmate.
This game (99 moves) lasted longer than 93% of the games on this floor.