Battle chronicle
A new legend is written: Nicolas C. challenges Fallen Priest on floor 17.
Nicolas C. answers with fury: the king leaps from E3 to F2 and captures the enemy queen.
Checkmate. Fallen Priest defeats Nicolas C. on this floor.
Loading…
The battle, move by move
Without hurry or fear, Nicolas C. places the king on E2. Thanks to Stealth, Nicolas C. fools Fallen Priest on the board.
From the dark, Fallen Priest pushes the pawn to G2. Nicolas C.'s rook takes G1, leaving H1 behind. Fallen Priest's queen reaches C2 and threatens Nicolas C.'s king.
Nicolas C. slides the king across the board, from E2 to E3. Check from Fallen Priest: the queen plants itself on F2.
Nicolas C. captures the enemy queen: the king leaps from E3 to F2.
Nicolas C. activates Backstab and silently removes a threat from Fallen Priest.
Fallen Priest gives check with the pawn on G3.
Nicolas C. claims the enemy pawn by landing on G2.
Stealth. Nicolas C.'s trap leaves Fallen Priest confused.
Fallen Priest sets the rook on B6, watching every square. Nicolas C. captures the enemy pawn: the pawn leaps from H2 to G3.
From the dark, Fallen Priest pushes the king to F8; then nicolas C.'s rook takes A1, leaving G1 behind. Fallen Priest answers by moving the pawn from F6 to F5.
Nicolas C. captures the enemy pawn: the rook leaps from A1 to A5.
With dungeon cunning, Fallen Priest brings the rook to B8. Nicolas C. claims the enemy pawn by landing on A7.
Fallen Priest's rook advances from B8 to C8. Nicolas C. advances the rook from A7 to A6, and fallen Priest sets the bishop on B8, watching every square.
Without hurry or fear, Nicolas C. places the rook on A8, while from the dark, Fallen Priest pushes the rook to D8. Nicolas C.'s king takes F3, leaving G2 behind.
Fallen Priest answers by moving the pawn from H7 to H6; then nicolas C. slides the king across the board, from F3 to E3. With dungeon cunning, Fallen Priest brings the king to E7, and right after that with a steady hand, Nicolas C. brings the rook to A5.
Fallen Priest's king advances from E7 to E6. Nicolas C. advances the pawn from G3 to G4. Check from Fallen Priest: the pawn plants itself on F4.
Without hurry or fear, Nicolas C. places the king on F3, and from the dark, Fallen Priest pushes the bishop to C7. Nicolas C.'s rook takes A4, leaving A5 behind.
Fallen Priest answers by moving the king from E6 to D5. Nicolas C. gives check with the rook on A5.
A cruel blow: Fallen Priest's bishop captures Nicolas C.'s rook on A5.
Nicolas C. claims the enemy pawn by landing on F4.
Fallen Priest gives check with the bishop on D2.
Nicolas C. advances the king from F4 to G3. Stealth. Nicolas C.'s trap leaves Fallen Priest confused.
Fallen Priest sets the king on C4, watching every square, while without hurry or fear, Nicolas C. places the king on H4. Check from Fallen Priest: the pawn plants itself on G5.
Nicolas C.'s king takes H5, leaving H4 behind; then fallen Priest answers by moving the bishop from D2 to F4. Nicolas C. claims the enemy pawn by landing on H6.
With dungeon cunning, Fallen Priest brings the king to B4, and with a steady hand, Nicolas C. brings the king to H5. Fallen Priest's king advances from B4 to A3, while nicolas C. advances the king from H5 to G6.
Fallen Priest sets the king on A4, watching every square, and without hurry or fear, Nicolas C. places the king on F7. From the dark, Fallen Priest pushes the pawn to C5.
Nicolas C.'s king takes E7, leaving F7 behind, and right after that fallen Priest answers by moving the pawn from C5 to C4. Nicolas C. captures the enemy rook: the king leaps from E7 to D8.
With dungeon cunning, Fallen Priest brings the bishop to D2, while with a steady hand, Nicolas C. brings the king to C7. Stealth. Nicolas C.'s trap leaves Fallen Priest confused.
Fallen Priest's pawn advances from C4 to C3. Nicolas C. advances the king from C7 to C6, while fallen Priest sets the bishop on E3, watching every square.
Without hurry or fear, Nicolas C. places the king on D5. From the dark, Fallen Priest pushes the bishop to A7; then nicolas C.'s king takes C4, leaving D5 behind.
Fallen Priest answers by moving the pawn from C3 to C2, and right after that nicolas C. slides the king across the board, from C4 to C3. On C1, Fallen Priest promotes and gains a reinforcing queen.
With a steady hand, Nicolas C. brings the king to D3. Fallen Priest gives check with the queen on B1.
Nicolas C. advances the king from D3 to E2. Fallen Priest's queen reaches E4 and threatens Nicolas C.'s king.
Without hurry or fear, Nicolas C. places the king on D2. From the dark, Fallen Priest pushes the bishop to F2, and right after that nicolas C.'s king takes C3, leaving D2 behind.
Fallen Priest's queen falls on G4 and tears the pawn from Nicolas C.
Nicolas C. slides the king across the board, from C3 to D2, while with dungeon cunning, Fallen Priest brings the queen to F3. With a steady hand, Nicolas C. brings the king to C1.
Check from Fallen Priest: the bishop plants itself on E3.
Nicolas C. advances the king from C1 to C2, while fallen Priest sets the bishop on F4, watching every square. Without hurry or fear, Nicolas C. places the king on B2.
From the dark, Fallen Priest pushes the king to B4; then nicolas C.'s king takes A1, leaving B2 behind. Fallen Priest answers by moving the king from B4 to B3, and right after that nicolas C. slides the king across the board, from A1 to B1.
Checkmate: Fallen Priest finishes Nicolas C. on H1.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 9 s
- Moves
- 86
- How it ended
- checkmate
- Captures (hero / opponent)
- 8 / 2
- Material captured (hero / opponent)
- 20 / 6
- First capture
- move 3
- Skills used
- 5
Floor 17 statistics
Against Fallen Priest, heroes have won 41% of 86 finished games (35 wins, 37 losses, 14 draws). Average length: 37 moves. Average game time: 2 min 37 s. Most common ending: checkmate.
This game (86 moves) lasted longer than 92% of the games on this floor.