Battle chronicle

our hero draws pieces against Skeleton. The dungeon watches in silence.

A cruel blow: Skeleton's king captures our hero's queen on C8.

The duel ends in a draw: our hero and Skeleton withdraw.

Loading…

The battle, move by move

A clean strike: our hero's pawn topples the pawn on B3.

With dungeon cunning, Skeleton brings the king to D7. With a steady hand, our hero brings the pawn to A4, and skeleton's rook advances from B4 to H4.

our hero advances the pawn from D2 to D3. Skeleton advances to H2 and claims our pawn.

Without hurry or fear, our hero places the pawn on G3. From the dark, Skeleton pushes the king to D8; then our hero's knight takes F3, leaving G1 behind.

Skeleton answers by moving the rook from H2 to H8, and right after that our hero slides the knight across the board, from F3 to H4. With dungeon cunning, Skeleton brings the king to D7.

A clean strike: our hero's knight topples the pawn on G6.

Skeleton's rook advances from H8 to B8. our hero advances the bishop from C1 to F4, and skeleton sets the pawn on C4, watching every square.

A clean strike: our hero's pawn topples the pawn on C4.

From the dark, Skeleton pushes the knight to B4, and right after that our hero's king takes D2, leaving E1 behind. Skeleton answers by moving the knight from B4 to A2.

A clean strike: our hero's rook topples the knight on A2.

With dungeon cunning, Skeleton brings the rook to B6. With a steady hand, our hero brings the pawn to C5. our hero activates Backstab and silently removes a threat from Skeleton.

Skeleton's king advances from D7 to C8. A clean strike: our hero's pawn topples the rook on B6.

Skeleton sets the king on D7, watching every square. From B6 to C7, our hero's pawn swallows Skeleton's pawn.

From the dark, Skeleton pushes the pawn to F5. Promotion: on C8, our hero turns a pawn into a queen.

Skeleton advances to C8 and claims our queen.

our hero slides the pawn across the board, from B2 to B3. With dungeon cunning, Skeleton brings the king to B7, while with a steady hand, our hero brings the rook to C2.

Skeleton's king advances from B7 to A8, and our hero advances the rook from C2 to C5. Skeleton sets the king on A7, watching every square.

By taking the pawn on A5, our hero drives Skeleton into check.

From the dark, Skeleton pushes the king to B7. From A5 to F5, our hero's rook swallows Skeleton's pawn.

Skeleton answers by moving the king from B7 to A8, while our hero slides the rook across the board, from F5 to F7.

Draw. The dungeon keeps the names of our hero and Skeleton.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 50 s
Moves
41
How it ended
stalemate
Captures (hero / opponent)
8 / 2
Material captured (hero / opponent)
14 / 10
First capture
move 0
Skills used
1

Floor 11 statistics

Against Skeleton, heroes have won 52% of 345 finished games (180 wins, 108 losses, 57 draws). Average length: 40 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (41 moves) lasted longer than 54% of the games on this floor.

More from floor 11