Battle chronicle

A new legend is written: our hero challenges Pit Spider on floor 9.

With an adventurer's precision, our hero takes the rival queen on B1.

Pit Spider falls to our hero's mate. The legend grows.

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The battle, move by move

our hero claims the enemy pawn by landing on A4.

From the dark, Pit Spider pushes the rook to E7. From A8, our hero's rook forces Pit Spider to defend.

Pit Spider answers by moving the king from E8 to F7, while our hero slides the king across the board, from E1 to D2. With dungeon cunning, Pit Spider brings the knight to H6.

With a steady hand, our hero brings the king to C2. Check from Pit Spider: the pawn plants itself on B3.

our hero advances the king from C2 to B2, and right after that pit Spider sets the bishop on D5, watching every square. Without hurry or fear, our hero places the rook on A7.

Pit Spider's rook reaches E2 and threatens our hero's king.

our hero's king takes C3, leaving B2 behind. Pit Spider answers by moving the knight from H6 to G4, and our hero slides the rook across the board, from A7 to A5.

With dungeon cunning, Pit Spider brings the king to G8. With a steady hand, our hero brings the rook to B5. Pit Spider's rook reaches C2 and threatens our hero's king.

our hero advances the king from C3 to D3. Check from Pit Spider: the pawn plants itself on C4.

Without hurry or fear, our hero places the king on D4. our hero activates Backstab and silently removes a threat from Pit Spider.

From the dark, Pit Spider pushes the king to H7. our hero captures the enemy bishop: the king leaps from D4 to D5.

Pit Spider answers by moving the pawn from B3 to B2, and right after that our hero slides the rook across the board, from B5 to B3. Check from Pit Spider: the rook plants itself on D2.

With a steady hand, our hero brings the king to E6. Pit Spider gives check with the rook on E2.

our hero advances the king from E6 to D6. Pit Spider's rook reaches D2 and threatens our hero's king.

our hero captures the enemy rook: the king leaps from D6 to C7.

Check from Pit Spider: the rook plants itself on C2.

our hero claims the enemy pawn by landing on B7.

Pit Spider answers by moving the rook from C2 to D2; then our hero slides the king across the board, from B7 to C7. Pit Spider's rook reaches C2 and threatens our hero's king.

With a steady hand, our hero brings the king to D6. Pit Spider's knight advances from G4 to E5.

our hero captures the enemy knight: the king leaps from D6 to E5.

Pit Spider gives check with the rook on E2.

Without hurry or fear, our hero places the king on F6, and from the dark, Pit Spider pushes the king to G8. our hero captures the enemy pawn: the king leaps from F6 to G6.

Pit Spider answers by moving the pawn from H5 to H4. our hero claims the enemy pawn by landing on G5.

With dungeon cunning, Pit Spider brings the rook to H2; then with a steady hand, our hero brings the king to G4. Pit Spider's pawn advances from H4 to H3, and right after that our hero advances the king from G4 to G3.

Pit Spider sets the rook on E2, watching every square. our hero captures the enemy pawn: the king leaps from G3 to H3.

On B1, Pit Spider promotes and gains a reinforcing queen.

our hero claims the enemy queen by landing on B1.

Pit Spider's rook reaches E3 and threatens our hero's king.

our hero slides the king across the board, from H3 to G4. Check from Pit Spider: the rook plants itself on E4.

With a steady hand, our hero brings the king to F5. Pit Spider's rook advances from E4 to D4; then our hero advances the king from F5 to E5.

Pit Spider sets the king on F7, watching every square. our hero claims the enemy rook by landing on D4.

From the dark, Pit Spider pushes the king to F8. our hero's king takes E5, leaving D4 behind, while pit Spider answers by moving the king from F8 to E7.

our hero slides the king across the board, from E5 to D5. With dungeon cunning, Pit Spider brings the king to F8; then with a steady hand, our hero brings the king to E6.

Pit Spider's king advances from F8 to E8. Mate. our hero's rook on B8 leaves Pit Spider with no escape.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 0 s
Moves
69
How it ended
checkmate
Captures (hero / opponent)
10 / 0
Material captured (hero / opponent)
30 / 0
First capture
move 0
Skills used
1

Floor 9 statistics

Against Pit Spider, heroes have won 45% of 186 finished games (84 wins, 56 losses, 46 draws). Average length: 46 moves. Average game time: 2 min 2 s. Most common ending: checkmate.

This game (69 moves) lasted longer than 78% of the games on this floor.

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