Battle chronicle
our hero draws pieces against Gelatin. The dungeon watches in silence.
Gelatin advances its king to G6 and claims our rook.
Draw. The dungeon keeps the names of our hero and Gelatin.
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The battle, move by move
our hero slides the king across the board, from E1 to E2, while with dungeon cunning, Gelatin brings the pawn to C4. With a steady hand, our hero brings the pawn to A3, and gelatin's pawn advances from H6 to H5.
our hero advances the rook from A1 to A2, while gelatin sets the king on F7, watching every square. Without hurry or fear, our hero places the pawn on B3.
From the dark, Gelatin pushes the bishop to F8; then our hero's rook takes C2, leaving A2 behind. Gelatin answers by moving the knight from H7 to G5.
From C2 to C4, our hero's rook swallows Gelatin's pawn.
Gelatin's rook reaches E4 and threatens our hero's king.
A clean strike: our hero's rook topples the rook on E4.
Gelatin's pawn advances from H5 to H4. From E4 to H4, our hero's rook swallows Gelatin's pawn.
Gelatin sets the knight on G4, watching every square. A clean strike: our hero's rook topples the knight on G4.
Gelatin advances to A3 and claims our pawn.
From B1 to A3, our hero's knight swallows Gelatin's pawn.
Gelatin answers by moving the knight from G5 to E4. A clean strike: our hero's rook topples the knight on E4.
With dungeon cunning, Gelatin brings the pawn to B5. From E4 to A4, our hero's rook swallows Gelatin's pawn.
Gelatin's bishop advances from F8 to C5. A clean strike: our hero's rook topples the pawn on A6.
Gelatin sets the bishop on A7, watching every square. From A6 to A7, our hero's rook swallows Gelatin's bishop.
From the dark, Gelatin pushes the pawn to G5. By taking the pawn on D7, our hero drives Gelatin into check.
Gelatin answers by moving the king from F7 to E6, and right after that our hero slides the rook across the board, from D7 to D3. With dungeon cunning, Gelatin brings the pawn to G4.
With a steady hand, our hero brings the pawn to B4. our hero activates Backstab and silently removes a threat from Gelatin.
Gelatin's king advances from E6 to F7, and our hero advances the rook from D3 to E3. Gelatin sets the king on G6, watching every square.
Without hurry or fear, our hero places the rook on G1, and right after that from the dark, Gelatin pushes the king to F5. From G1 to G4, our hero's rook swallows Gelatin's pawn.
Gelatin answers by moving the king from F5 to F6, while our hero slides the rook across the board, from G4 to G5. With dungeon cunning, Gelatin brings the king to F7, and with a steady hand, our hero brings the rook to G6.
Gelatin moves the king from F7 to G6 and topples our hero's rook.
From G3, our hero's rook forces Gelatin to defend.
Gelatin sets the king on H7, watching every square. Without hurry or fear, our hero places the rook on G4; then from the dark, Gelatin pushes the king to H6.
our hero's rook takes G1, leaving G4 behind, and right after that gelatin answers by moving the king from H6 to H5. our hero slides the pawn across the board, from B4 to B5.
With dungeon cunning, Gelatin brings the king to H6, while with a steady hand, our hero brings the pawn to B6. Gelatin's king advances from H6 to H7, and our hero advances the pawn from B6 to B7.
Gelatin sets the king on H6, watching every square. Promotion: on B8, our hero turns a pawn into a queen.
From the dark, Gelatin pushes the king to H7. Check: our hero tightens the net by bringing the rook to H1.
Gelatin answers by moving the king from H7 to G6, while our hero slides the queen across the board, from B8 to F4. With dungeon cunning, Gelatin brings the king to G7.
From G1, our hero's rook forces Gelatin to defend.
Gelatin's king advances from G7 to H8. Check: our hero tightens the net by bringing the queen to F6.
Gelatin sets the king on H7, watching every square. our hero gives check with the rook on H1.
From the dark, Gelatin pushes the king to G8. our hero's queen takes E7, leaving F6 behind.
Neither our hero nor Gelatin claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 14 s
- Moves
- 69
- How it ended
- stalemate
- Captures (hero / opponent)
- 11 / 2
- Material captured (hero / opponent)
- 21 / 6
- First capture
- move 5
- Skills used
- 1
Floor 7 statistics
Against Gelatin, heroes have won 47% of 295 finished games (140 wins, 67 losses, 88 draws). Average length: 55 moves. Average game time: 2 min 45 s. Most common ending: checkmate.
This game (69 moves) lasted longer than 69% of the games on this floor.