Battle chronicle
In the depths of Sewers, our hero faces Gelatin.
Gelatin moves its king from A7 to A8 and topples our hero's queen!
Neither our hero nor Gelatin claims victory. A draw on the board.
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The battle, move by move
our hero slides the pawn across the board, from D2 to D3, and with dungeon cunning, Gelatin brings the bishop to B8. A clean strike: our hero's bishop topples the rook on F4.
Gelatin's pawn advances from A4 to A3. From F4 to B8, our hero's bishop swallows Gelatin's bishop.
Gelatin sets the knight on G4, watching every square; then without hurry or fear, our hero places the bishop on G3. our hero activates Backstab and silently removes a threat from Gelatin.
From the dark, Gelatin pushes the pawn to A5. our hero's pawn takes B3, leaving B2 behind; then gelatin answers by moving the king from E8 to D8.
our hero slides the king across the board, from E1 to D1. With dungeon cunning, Gelatin brings the king to E7, and with a steady hand, our hero brings the king to C1.
Gelatin's knight advances from H7 to F6, while our hero advances the king from C1 to B1. Gelatin sets the pawn on B5, watching every square.
Without hurry or fear, our hero places the king on A2; then from the dark, Gelatin pushes the king to E6. our hero's bishop takes C7, leaving G3 behind, and right after that gelatin answers by moving the pawn from G7 to G5.
From C7 to A5, our hero's bishop swallows Gelatin's pawn.
With dungeon cunning, Gelatin brings the king to F5, while with a steady hand, our hero brings the bishop to B6. Gelatin's knight advances from F6 to H5.
From B6 to C5, our hero's bishop swallows Gelatin's pawn.
Gelatin sets the knight on F6, watching every square. A clean strike: our hero's bishop topples the pawn on B4.
From the dark, Gelatin pushes the knight to H5. From B4 to A3, our hero's bishop swallows Gelatin's pawn.
Gelatin answers by moving the knight from H5 to F4, while our hero slides the knight across the board, from G1 to F3. With dungeon cunning, Gelatin brings the pawn to H5, and with a steady hand, our hero brings the bishop to B4.
Gelatin's knight advances from F4 to D5, while our hero advances the king from A2 to B2. Gelatin advances to B4 and claims our bishop.
Without hurry or fear, our hero places the pawn on D4. Gelatin gives check with the knight on D3.
our hero's king takes C2, leaving B2 behind. Gelatin's knight reaches B4 and threatens our hero's king.
our hero slides the king across the board, from C2 to C3. Check from Gelatin: the knight plants itself on D5.
With a steady hand, our hero brings the king to D3. Gelatin's pawn advances from H5 to H4, and our hero advances the pawn from B3 to B4.
Gelatin sets the king on E6, watching every square. Without hurry or fear, our hero places the king on E4. Check from Gelatin: the knight plants itself on C3.
our hero's king takes D3, leaving E4 behind. our hero activates Backstab and silently removes a threat from Gelatin.
Gelatin answers by moving the pawn from D7 to D5. our hero slides the king across the board, from D3 to E3, and with dungeon cunning, Gelatin brings the king to F5.
With a steady hand, our hero brings the knight to D2, while gelatin's king advances from F5 to F6. our hero advances the knight from D2 to F3.
Gelatin sets the pawn on H3, watching every square; then without hurry or fear, our hero places the king on E2. From the dark, Gelatin pushes the king to G6, and right after that our hero's king takes F1, leaving E2 behind.
Gelatin answers by moving the pawn from H3 to H2. From F3 to H2, our hero's knight swallows Gelatin's pawn.
With dungeon cunning, Gelatin brings the king to G7. With a steady hand, our hero brings the knight to G4, and gelatin's king advances from G7 to F8.
our hero advances the king from F1 to G2. Gelatin sets the king on F7, watching every square, and right after that without hurry or fear, our hero places the king on G3.
From the dark, Gelatin pushes the king to G7; then our hero's king takes F3, leaving G3 behind. Gelatin answers by moving the king from G7 to F8.
our hero slides the king across the board, from F3 to G3, and with dungeon cunning, Gelatin brings the king to G8. With a steady hand, our hero brings the pawn to F4, while gelatin's king advances from G8 to F7.
A clean strike: our hero's pawn topples the pawn on G5.
Gelatin sets the king on G6, watching every square; then without hurry or fear, our hero places the king on F4. From the dark, Gelatin pushes the king to H7, and right after that our hero's king takes F5, leaving F4 behind.
Gelatin answers by moving the king from H7 to G8. our hero slides the pawn across the board, from G5 to G6, while with dungeon cunning, Gelatin brings the king to F8.
With a steady hand, our hero brings the king to F6, and gelatin's king advances from F8 to E8. our hero advances the pawn from G6 to G7.
Gelatin sets the king on D8, watching every square. Promotion: on G8, our hero turns a pawn into a queen.
From the dark, Gelatin pushes the king to C7; then our hero's knight takes E5, leaving G4 behind. Gelatin answers by moving the king from C7 to B6.
A clean strike: our hero's queen topples the pawn on D5.
With dungeon cunning, Gelatin brings the king to A6. With a steady hand, our hero brings the queen to C5, while gelatin's king advances from A6 to B7.
our hero advances the pawn from D4 to D5. Gelatin sets the king on B8, watching every square; then without hurry or fear, our hero places the pawn on D6.
From the dark, Gelatin pushes the king to B7, and right after that our hero's pawn takes D7, leaving D6 behind. Gelatin answers by moving the king from B7 to A8.
Promotion: on D8, our hero turns a pawn into a queen.
With dungeon cunning, Gelatin brings the king to B7. By taking the pawn on B5, our hero drives Gelatin into check.
Gelatin's king advances from B7 to A7. Check: our hero tightens the net by bringing the queen to A8.
Gelatin moves the king from A7 to A8 and topples our hero's queen.
Without hurry or fear, our hero places the knight on C6.
The duel ends in a draw: our hero and Gelatin withdraw.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 19 s
- Moves
- 107
- How it ended
- stalemate
- Captures (hero / opponent)
- 10 / 2
- Material captured (hero / opponent)
- 16 / 12
- First capture
- move 1
- Skills used
- 2
Floor 7 statistics
Against Gelatin, heroes have won 47% of 295 finished games (140 wins, 67 losses, 88 draws). Average length: 55 moves. Average game time: 2 min 45 s. Most common ending: checkmate.
This game (107 moves) lasted longer than 95% of the games on this floor.