Battle chronicle
A new legend is written: our hero challenges Slug on floor 2.
With an adventurer's precision, our hero takes the rival knight on A1.
Slug falls to our hero's mate. The legend grows.
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The battle, move by move
our hero claims the enemy bishop by landing on C3.
Slug's pawn falls on A2 and tears the pawn from our hero.
our hero advances the pawn from B2 to B4; then slug sets the king on D7, watching every square. our hero claims the enemy pawn by landing on C5.
Slug's pawn falls on C5 and tears the pawn from our hero.
our hero's bishop takes B2, leaving C1 behind. Slug answers by moving the king from D7 to D6, while our hero slides the king across the board, from E1 to F2.
With dungeon cunning, Slug brings the pawn to B4. With a steady hand, our hero brings the king to G3.
A cruel blow: Slug's pawn captures our hero's pawn on C3.
our hero claims the enemy pawn by landing on C3.
Slug sets the knight on E8, watching every square. our hero captures the enemy pawn: the king leaps from G3 to G4.
From the dark, Slug pushes the knight to C7, while our hero's pawn takes H4, leaving H2 behind. Slug answers by moving the pawn from B6 to B5, and our hero slides the pawn across the board, from H4 to H5.
With dungeon cunning, Slug brings the pawn to B4. With a steady hand, our hero brings the bishop to F6, and right after that slug's pawn advances from B4 to B3.
our hero advances the pawn from H5 to H6. On A1, Slug promotes and gains a reinforcing knight.
our hero claims the enemy knight by landing on A1.
From the dark, Slug pushes the king to E7, and our hero's pawn takes H7, leaving H6 behind. Slug answers by moving the king from E7 to D7.
our hero's pawn crowns on H8 and becomes a queen.
With dungeon cunning, Slug brings the knight to B5. With a steady hand, our hero brings the queen to F6; then slug's knight advances from B5 to D6.
our hero advances the king from G4 to F4, and right after that slug sets the king on C6, watching every square. Without hurry or fear, our hero places the bishop on E5.
From the dark, Slug pushes the king to D5. our hero captures the knight on D6 and leaves Slug in check.
Slug answers by moving the king from D5 to C4. our hero captures the enemy pawn: the king leaps from F4 to E4.
With dungeon cunning, Slug brings the king to B4. With a steady hand, our hero brings the king to D5, and right after that slug's king advances from B4 to B5.
our hero captures the pawn on C5 and leaves Slug in check.
Slug sets the king on A6, watching every square, while without hurry or fear, our hero places the bishop on D4. From the dark, Slug pushes the king to B7.
Check: our hero tightens the net by bringing the queen to B6.
Slug answers by moving the king from B7 to A8. And it is checkmate: our hero ends the game on A7.