Battle chronicle
our hero draws pieces against Rat. The dungeon watches in silence.
With an adventurer's precision, our hero takes the rival knight on D8.
Draw. The dungeon keeps the names of our hero and Rat.
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The battle, move by move
A clean strike: our hero's pawn topples the pawn on A3.
From the dark, Rat pushes the knight to B6, and right after that our hero's pawn takes C3, leaving C2 behind. Rat answers by moving the pawn from G4 to G3; then our hero slides the pawn across the board, from H2 to H3.
With dungeon cunning, Rat brings the knight to C8. From F2 to G3, our hero's pawn swallows Rat's pawn.
Rat's king advances from E8 to F8. our hero advances the pawn from H3 to H4, while rat sets the knight on A7, watching every square.
Without hurry or fear, our hero places the pawn on G4. From the dark, Rat pushes the king to G7; then our hero's pawn takes H5, leaving H4 behind.
Rat answers by moving the pawn from C5 to C4, and right after that our hero slides the pawn across the board, from A3 to A4. With dungeon cunning, Rat brings the knight to C8.
With a steady hand, our hero brings the pawn to D4. Rat advances to H5 and claims our pawn.
From G4 to H5, our hero's pawn swallows Rat's pawn.
Rat sets the king on H8, watching every square; then without hurry or fear, our hero places the pawn on G4. From the dark, Rat pushes the knight to D6, and right after that our hero's pawn takes E3, leaving E2 behind.
Rat answers by moving the king from H8 to G8; then our hero slides the king across the board, from E1 to F2. With dungeon cunning, Rat brings the king to G7.
With a steady hand, our hero brings the king to F3, and rat's king advances from G7 to H8. our hero advances the king from F3 to F4, while rat sets the king on G8, watching every square.
Without hurry or fear, our hero places the pawn on G5. From the dark, Rat pushes the pawn to E6; then our hero's pawn takes H6, leaving H5 behind.
Rat answers by moving the knight from D6 to B7, and right after that our hero slides the king across the board, from F4 to E5. With dungeon cunning, Rat brings the king to F8.
A clean strike: our hero's king topples the pawn on E6.
Check from Rat: the knight plants itself on D8.
our hero advances the king from E6 to D7, and rat sets the king on F7, watching every square. A clean strike: our hero's king topples the knight on D8.
From the dark, Rat pushes the king to G6. From D8 to C7, our hero's king swallows Rat's pawn.
Rat answers by moving the king from G6 to H7. A clean strike: our hero's king topples the pawn on C6.
With dungeon cunning, Rat brings the king to H8. With a steady hand, our hero brings the pawn to G6, and rat's king advances from H8 to G8.
our hero gives check with the pawn on H7.
Rat sets the king on H8, watching every square, and right after that without hurry or fear, our hero places the pawn on E4. From the dark, Rat pushes the king to G7; then our hero's pawn takes E5, leaving E4 behind.
Rat advances to G6 and claims our pawn.
Promotion: on H8, our hero turns a pawn into a queen.
With dungeon cunning, Rat brings the king to G5. From G8, our hero's queen forces Rat to defend.
Rat's king advances from G5 to H4. our hero advances the pawn from E5 to E6, and rat sets the king on H5, watching every square.
Without hurry or fear, our hero places the pawn on E7. From the dark, Rat pushes the king to H6. Promotion: on E8, our hero turns a pawn into a queen.
Neither our hero nor Rat claims victory. A draw on the board.