Battle chronicle

our hero draws pieces against Skeleton. The dungeon watches in silence.

Skeleton advances its pawn to F5 and claims our queen.

Skeleton falls to our hero's mate. The legend grows.

Loading…

The battle, move by move

With a steady hand, our hero brings the bishop to E2, while skeleton's pawn advances from C5 to C4. our hero advances the king from E1 to F1, and skeleton sets the rook on D6, watching every square.

Without hurry or fear, our hero places the queen on E1. From the dark, Skeleton pushes the pawn to C3. our hero gives check with the bishop on H5.

Skeleton answers by moving the king from E8 to D7. A clean strike: our hero's bishop topples the rook on G6.

With dungeon cunning, Skeleton brings the pawn to B2. From C1 to B2, our hero's bishop swallows Skeleton's pawn.

Skeleton's rook advances from D6 to E6. our hero gives check with the queen on D1.

Skeleton sets the bishop on D6, watching every square, and right after that without hurry or fear, our hero places the bishop on C1. From the dark, Skeleton pushes the knight to C4; then our hero's bishop takes F5, leaving G6 behind.

From the shadows, Backstab. Skeleton loses a piece to our hero's blade.

Skeleton answers by moving the pawn from C3 to C2. By taking the rook on E6, our hero drives Skeleton into check.

Skeleton moves the king from D7 to E6 and topples our hero's bishop.

A clean strike: our hero's queen topples the pawn on C2.

Skeleton's knight advances from C4 to B2. From C2 to B2, our hero's queen swallows Skeleton's knight.

Skeleton sets the king on F5, watching every square. our hero gives check with the queen on C2.

From the dark, Skeleton pushes the king to E5. our hero's king takes G2, leaving F1 behind; then skeleton answers by moving the king from E5 to E6.

Check: our hero tightens the net by bringing the rook to E1.

With dungeon cunning, Skeleton brings the king to D5. our hero gives check with the queen on E4.

Skeleton's king advances from D5 to C5. From E3, our hero's bishop forces Skeleton to defend.

Skeleton sets the king on B5, watching every square. Check: our hero tightens the net by bringing the queen to F5.

From the dark, Skeleton pushes the bishop to C5. A clean strike: our hero's bishop topples the bishop on C5.

Skeleton answers by moving the pawn from G7 to G6. From E7, our hero's bishop forces Skeleton to defend.

Skeleton moves the pawn from G6 to F5 and topples our hero's queen.

Check: our hero tightens the net by bringing the rook to E5.

Skeleton's king advances from B5 to B6. From E5 to F5, our hero's rook swallows Skeleton's pawn.

Skeleton sets the king on B7, watching every square. Without hurry or fear, our hero places the pawn on H4, and right after that from the dark, Skeleton pushes the pawn to C5.

From A1 to A4, our hero's rook swallows Skeleton's pawn.

Skeleton answers by moving the king from B7 to C8. A clean strike: our hero's rook topples the pawn on A5.

With dungeon cunning, Skeleton brings the pawn to B3. From A5 to A6, our hero's rook swallows Skeleton's knight.

Skeleton's king advances from C8 to B7, while our hero advances the rook from F5 to F6. Skeleton sets the king on C8, watching every square.

Without hurry or fear, our hero places the rook on A7; then from the dark, Skeleton pushes the king to B8. A clean strike: our hero's bishop topples the pawn on C5.

Skeleton answers by moving the pawn from B3 to B2. our hero delivers the final mate from F8.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 15 s
Moves
59
How it ended
checkmate
Captures (hero / opponent)
11 / 2
Material captured (hero / opponent)
25 / 12
First capture
move 4
Skills used
1

Floor 11 statistics

Against Skeleton, heroes have won 52% of 345 finished games (180 wins, 108 losses, 57 draws). Average length: 40 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (59 moves) lasted longer than 81% of the games on this floor.

More from floor 11