Battle chronicle
our hero draws pieces against Alpha Bat. The dungeon watches in silence.
our hero's rook lands on H6 and defeats Alpha Bat's bishop!
our hero's clock hits zero. Alpha Bat celebrates the win.
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The battle, move by move
A clean strike: our hero's bishop topples the pawn on H3.
Alpha Bat's rook advances from F5 to E5. our hero advances the rook from H1 to G1, and alpha Bat sets the bishop on D5, watching every square.
From G8, our hero's rook forces Alpha Bat to defend.
From the dark, Alpha Bat pushes the knight to F8, and right after that our hero's rook takes H8, leaving G8 behind. Alpha Bat answers by moving the bishop from D5 to F7.
A clean strike: our hero's rook topples the bishop on H6.
With dungeon cunning, Alpha Bat brings the rook to D5.
our hero's clock hits zero. Alpha Bat celebrates the win.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 10 min 27 s
- Moves
- 10
- How it ended
- time out
- Captures (hero / opponent)
- 2 / 0
- Material captured (hero / opponent)
- 4 / 0
- First capture
- move 0
Floor 8 statistics
Against Alpha Bat, heroes have won 41% of 234 finished games (96 wins, 77 losses, 61 draws). Average length: 45 moves. Average game time: 2 min 40 s. Most common ending: checkmate.
This game (10 moves) lasted longer than 13% of the games on this floor.