Battle chronicle
The duel begins: our hero against Mad Miner on floor 34.
our hero answers with fury: the rook leaps from H1 to G1 and captures the enemy rook.
In the end, our hero delivers checkmate and Mad Miner flees the board.
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The battle, move by move
our hero captures the enemy pawn: the knight leaps from B1 to A3.
A cruel blow: Mad Miner's rook captures our hero's knight on G1.
our hero claims the enemy rook by landing on G1.
Mad Miner's queen falls on G1 and tears the rook from our hero.
With a steady hand, our hero brings the queen to F3; then mad Miner's king advances from E8 to E7. our hero castles long, opening another wing of battle.
Mad Miner gives check with the queen on C5.
Without hurry or fear, our hero places the king on B1. From the dark, Mad Miner pushes the bishop to C8, while our hero's rook takes C1, leaving D1 behind.
our hero wraps a piece in Stealth; Mad Miner passes through the square without seeing it.
Mad Miner answers by moving the rook from G6 to G8.
Checkmate! our hero topples Mad Miner and claims victory.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 57 s
- Moves
- 55
- How it ended
- checkmate
- Captures (hero / opponent)
- 2 / 2
- Material captured (hero / opponent)
- 6 / 8
- First capture
- move 0
- Skills used
- 1
Floor 34 statistics
Against Mad Miner, heroes have won 32% of 25 finished games (8 wins, 16 losses, 1 draws). Average length: 23 moves. Average game time: 2 min 55 s. Most common ending: checkmate.
This game (55 moves) lasted longer than 88% of the games on this floor.