Battle chronicle

The duel begins: our hero against Wolf on floor 21.

our hero's pawn lands on C3 and defeats Wolf's queen!

Checkmate! our hero topples Wolf and claims victory.

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The battle, move by move

our hero captures the enemy pawn: the knight leaps from B1 to C3.

With dungeon cunning, Wolf brings the queen to A5. With a steady hand, our hero brings the pawn to G3, and right after that wolf's king advances from E8 to E7.

our hero captures the enemy pawn: the pawn leaps from G3 to F4.

Wolf sets the knight on A4, watching every square. our hero claims the enemy pawn by landing on E3.

From the dark, Wolf pushes the king to F7, and our hero's pawn takes E4, leaving E3 behind. After toppling the knight on C3, Wolf threatens our hero's king.

our hero claims the enemy queen by landing on C3.

Wolf's knight falls on C3 and tears the pawn from our hero.

our hero captures the enemy pawn: the queen leaps from D1 to D6.

From the shadows, Backstab. Wolf loses a piece to our hero's blade.

Wolf's knight advances from C3 to A4, and right after that our hero advances the pawn from F4 to F5. Wolf sets the king on G8, watching every square.

Without hurry or fear, our hero places the pawn on E3, while from the dark, Wolf pushes the king to H8. our hero claims the enemy pawn by landing on A6.

Wolf answers by moving the pawn from G7 to G6. our hero captures the pawn on F6 and leaves Wolf in check.

With dungeon cunning, Wolf brings the king to G8. our hero captures the pawn on G6 and leaves Wolf in check.

Wolf's king advances from G8 to H8. Check: our hero tightens the net by bringing the queen to E8.

Wolf sets the king on G7, watching every square. our hero claims the enemy knight by landing on A4.

From the dark, Wolf pushes the king to F8. From A3, our hero's bishop forces Wolf to defend.

Wolf answers by moving the king from F8 to F7, and right after that our hero castles long, opening another wing of battle. With dungeon cunning, Wolf brings the king to G7; then with a steady hand, our hero brings the rook to D6.

Wolf's king advances from G7 to F8, and right after that our hero advances the queen from A4 to D7. Wolf sets the king on G8, watching every square.

Without hurry or fear, our hero places the queen on C7, while from the dark, Wolf pushes the king to F8. And it is checkmate: our hero ends the game on D8.