Battle chronicle
The duel begins: Nicolas C. against Alpha Bat on floor 8.
A cruel blow: Alpha Bat's bishop captures Nicolas C.'s queen on D1.
The duel ends in a draw: Nicolas C. and Alpha Bat withdraw.
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The battle, move by move
Nicolas C. captures the enemy pawn: the pawn leaps from E2 to D3.
With dungeon cunning, Alpha Bat brings the bishop to H5. Nicolas C. claims the enemy pawn by landing on E4.
Alpha Bat's pawn advances from D4 to D3. Nicolas C. captures the enemy rook: the pawn leaps from E4 to F5.
Nicolas C. activates Backstab and silently removes a threat from Alpha Bat.
A cruel blow: Alpha Bat's bishop captures Nicolas C.'s queen on D1.
Nicolas C. claims the enemy bishop by landing on D1.
Stealth. Nicolas C.'s trap leaves Alpha Bat confused.
From the dark, Alpha Bat pushes the pawn to E5, while nicolas C.'s pawn takes F6, leaving F5 behind. Alpha Bat answers by moving the pawn from E5 to E4.
From F7, Nicolas C.'s pawn forces Alpha Bat to defend.
With dungeon cunning, Alpha Bat brings the king to F8. Nicolas C. captures the enemy pawn: the bishop leaps from F1 to D3.
A cruel blow: Alpha Bat's pawn captures Nicolas C.'s bishop on D3.
Nicolas C. claims the enemy pawn by landing on H3.
Alpha Bat's king falls on F7 and tears the pawn from Nicolas C.
From F1, Nicolas C.'s rook forces Alpha Bat to defend.
From the dark, Alpha Bat pushes the king to G6, and nicolas C.'s rook takes F3, leaving F1 behind. Alpha Bat answers by moving the knight from D7 to C5.
Nicolas C. captures the enemy pawn: the rook leaps from F3 to D3.
With dungeon cunning, Alpha Bat brings the knight to E4. Nicolas C. captures the pawn on D6 and leaves Alpha Bat in check.
Alpha Bat's knight falls on D6 and tears the rook from Nicolas C.
Nicolas C. advances the knight from H3 to F2. Alpha Bat sets the king on F5, watching every square, and without hurry or fear, Nicolas C. places the pawn on D3.
From the dark, Alpha Bat pushes the bishop to E3, while nicolas C.'s knight takes E4, leaving F2 behind. A cruel blow: Alpha Bat's knight captures Nicolas C.'s knight on E4.
Nicolas C. captures the knight on E4 and leaves Alpha Bat in check.
Alpha Bat's king falls on E4 and tears the pawn from Nicolas C.
With a steady hand, Nicolas C. brings the king to E2. In that instant, Backstab: one of Alpha Bat's pieces vanishes without a trace.
Alpha Bat's king advances from E4 to D5. Nicolas C. advances the king from E2 to F3, while alpha Bat sets the pawn on H3, watching every square.
Without hurry or fear, Nicolas C. places the king on G3, and from the dark, Alpha Bat pushes the king to D4. Nicolas C. claims the enemy pawn by landing on H3.
Draw. The dungeon keeps the names of Nicolas C. and Alpha Bat.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 46 s
- Moves
- 39
- How it ended
- draw
- Captures (hero / opponent)
- 10 / 6
- Material captured (hero / opponent)
- 18 / 22
- First capture
- move 0
- Skills used
- 3
Floor 8 statistics
Against Alpha Bat, heroes have won 41% of 234 finished games (96 wins, 77 losses, 61 draws). Average length: 45 moves. Average game time: 2 min 40 s. Most common ending: checkmate.
This game (39 moves) lasted longer than 45% of the games on this floor.