Battle chronicle

In the depths of Crypt, Daniel C. faces Skeleton.

Daniel C.'s knight lands on D4 and defeats Skeleton's rook!

Checkmate! Daniel C. topples Skeleton and claims victory.

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The battle, move by move

From C2 to B3, Daniel C.'s pawn swallows Skeleton's pawn.

Stealth. Daniel C.'s trap leaves Skeleton confused.

With dungeon cunning, Skeleton brings the pawn to C4, while with a steady hand, Daniel C. brings the knight to F3. Skeleton's bishop advances from C7 to B8, and daniel C. advances the knight from F3 to H4.

Skeleton sets the rook on G4, watching every square. Without hurry or fear, Daniel C. places the knight on F5, and right after that from the dark, Skeleton pushes the rook to G5.

Daniel C.'s knight takes D4, leaving F5 behind. In that instant, Backstab: one of Skeleton's pieces vanishes without a trace.

Skeleton answers by moving the rook from G5 to G4. A clean strike: Daniel C.'s knight topples the rook on E6.

With dungeon cunning, Skeleton brings the king to E7. From E6 to G7, Daniel C.'s knight swallows Skeleton's pawn.

Skeleton's rook advances from G4 to D4. Daniel C. gives check with the knight on F5.

Skeleton sets the king on E8, watching every square. From F5 to D4, Daniel C.'s knight swallows Skeleton's rook.

From the dark, Skeleton pushes the king to F8. A clean strike: Daniel C.'s knight topples the pawn on C6.

Skeleton answers by moving the pawn from F6 to F5. From C6 to B8, Daniel C.'s knight swallows Skeleton's bishop.

With dungeon cunning, Skeleton brings the knight to D5. A clean strike: Daniel C.'s knight topples the knight on A6.

Skeleton's knight advances from D5 to E3. From F2 to E3, Daniel C.'s pawn swallows Skeleton's knight.

Skeleton sets the king on G7, watching every square, and right after that without hurry or fear, Daniel C. places the knight on C5. From the dark, Skeleton pushes the king to F6.

From C5 to A4, Daniel C.'s knight swallows Skeleton's pawn.

Skeleton answers by moving the king from F6 to E7. Daniel C. slides the pawn across the board, from D2 to D4, and with dungeon cunning, Skeleton brings the king to F8.

With a steady hand, Daniel C. brings the pawn to D5, while skeleton's king advances from F8 to F7. Daniel C. advances the pawn from D5 to D6.

Skeleton sets the king on G7, watching every square; then without hurry or fear, Daniel C. places the pawn on D7. From the dark, Skeleton pushes the king to H7.

Promotion: on D8, Daniel C. turns a pawn into a queen.

Skeleton answers by moving the pawn from F5 to F4. From E3 to F4, Daniel C.'s pawn swallows Skeleton's pawn.

With dungeon cunning, Skeleton brings the king to G6. Check: Daniel C. tightens the net by bringing the queen to G5.

Skeleton's king advances from G6 to H7. Daniel C. gives check with the queen on D7.

Skeleton sets the king on H8, watching every square. Mate. Daniel C.'s queen on D8 leaves Skeleton with no escape.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 12 s
Moves
47
How it ended
checkmate
Captures (hero / opponent)
10 / 0
Material captured (hero / opponent)
24 / 0
First capture
move 0
Skills used
2

Floor 11 statistics

Against Skeleton, heroes have won 52% of 345 finished games (180 wins, 108 losses, 57 draws). Average length: 40 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (47 moves) lasted longer than 66% of the games on this floor.

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