Battle chronicle

The duel begins: our hero against Bone Archer on floor 15.

our hero answers with fury: the king leaps from F2 to G2 and captures the enemy queen.

In the end, our hero delivers checkmate and Bone Archer flees the board.

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The battle, move by move

our hero captures the enemy pawn: the pawn leaps from H2 to G3.

Bone Archer gives check with the bishop on D2.

our hero advances the king from E1 to E2, and right after that bone Archer sets the queen on D4, watching every square. Without hurry or fear, our hero places the rook on D1.

From the dark, Bone Archer pushes the king to D7. our hero claims the enemy bishop by landing on D2.

Bone Archer gives check with the bishop on D3.

our hero captures the enemy bishop: the pawn leaps from C2 to D3.

With dungeon cunning, Bone Archer brings the king to E6. our hero claims the enemy pawn by landing on C4.

Check from Bone Archer: the queen plants itself on E4.

our hero advances the king from E2 to F2. Bone Archer gives check with the queen on G2.

our hero claims the enemy queen by landing on G2.

From the dark, Bone Archer pushes the pawn to F5, and our hero's rook takes D8, leaving D2 behind. Bone Archer answers by moving the pawn from B4 to B3.

our hero claims the enemy pawn by landing on B3.

With dungeon cunning, Bone Archer brings the pawn to F4. With a steady hand, our hero brings the pawn to G4.

From the shadows, Backstab. Bone Archer loses a piece to our hero's blade.

Bone Archer's pawn advances from A6 to A5, and right after that our hero advances the pawn from G4 to G5. Bone Archer sets the pawn on A6, watching every square.

Without hurry or fear, our hero places the pawn on G6, while from the dark, Bone Archer pushes the pawn to E4. our hero's pawn takes G7, leaving G6 behind, and bone Archer answers by moving the king from E6 to F7.

our hero's pawn crowns on G8 and becomes a queen.

With dungeon cunning, Bone Archer brings the king to F6, and right after that with a steady hand, our hero brings the queen to D5. Bone Archer's pawn advances from E7 to E6.

our hero captures the enemy pawn: the queen leaps from D5 to E4.

Bone Archer sets the king on E7, watching every square. Without hurry or fear, our hero places the rook on A8, and from the dark, Bone Archer pushes the king to F6.

our hero captures the enemy pawn: the rook leaps from A8 to A6.

Bone Archer answers by moving the king from F6 to G7. our hero claims the enemy pawn by landing on A5.

With dungeon cunning, Bone Archer brings the pawn to E5. our hero captures the pawn on E5 and leaves Bone Archer in check.

Bone Archer's king advances from G7 to F7, and right after that our hero advances the rook from A5 to A6. Bone Archer sets the king on F8, watching every square.

Without hurry or fear, our hero places the queen on C7, while from the dark, Bone Archer pushes the king to E8. And it is checkmate: our hero ends the game on A8.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 2 s
Moves
47
How it ended
checkmate
Captures (hero / opponent)
10 / 0
Material captured (hero / opponent)
22 / 0
First capture
move 0
Skills used
1

Floor 15 statistics

Against Bone Archer, heroes have won 38% of 173 finished games (66 wins, 92 losses, 15 draws). Average length: 33 moves. Average game time: 1 min 45 s. Most common ending: checkmate.

This game (47 moves) lasted longer than 72% of the games on this floor.

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