Battle chronicle
A new legend is written: our hero challenges Spider on floor 3.
With an adventurer's precision, our hero takes the rival rook on A1.
Draw. The dungeon keeps the names of our hero and Spider.
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The battle, move by move
our hero claims the enemy pawn by landing on E3.
With dungeon cunning, Spider brings the pawn to C2. With a steady hand, our hero brings the pawn to F3; then spider's knight advances from F6 to D5.
our hero claims the enemy knight by landing on E4.
On C1, Spider promotes and gains a reinforcing bishop.
our hero captures the enemy bishop: the bishop leaps from E3 to C1.
From the dark, Spider pushes the pawn to G5. our hero claims the enemy pawn by landing on G5.
Spider answers by moving the knight from D5 to C3, and our hero slides the pawn across the board, from H2 to H4. With dungeon cunning, Spider brings the pawn to E6.
With a steady hand, our hero brings the pawn to H5. Spider's knight falls on A2 and tears the pawn from our hero.
our hero advances the pawn from H5 to H6; then spider sets the king on F7, watching every square. Without hurry or fear, our hero places the pawn on H7.
From the dark, Spider pushes the king to G7. our hero gives check with the bishop on F6.
A cruel blow: Spider's king captures our hero's pawn on H7.
our hero claims the enemy pawn by landing on E5.
With dungeon cunning, Spider brings the king to G6. our hero captures the enemy pawn: the bishop leaps from E5 to C7.
Spider's king advances from G6 to F7. our hero advances the pawn from G2 to G4, and right after that spider sets the pawn on A3, watching every square.
Without hurry or fear, our hero places the bishop on D6. From the dark, Spider pushes the knight to C3. our hero claims the enemy pawn by landing on A3.
Spider answers by moving the knight from C3 to B5, and our hero slides the bishop across the board, from A3 to B4. With dungeon cunning, Spider brings the knight to A7.
With a steady hand, our hero brings the pawn to G5, and right after that spider's king advances from F7 to G8. our hero advances the bishop from B4 to C3; then spider sets the king on H7, watching every square.
Without hurry or fear, our hero places the king on F2. From the dark, Spider pushes the knight to C6, and our hero's king takes F3, leaving F2 behind.
Spider answers by moving the pawn from A6 to A5, while our hero slides the king across the board, from F3 to G4. With dungeon cunning, Spider brings the pawn to A4.
With a steady hand, our hero brings the king to H5; then spider's knight advances from C6 to B8. From G6, our hero's pawn forces Spider to defend.
Spider sets the king on G8, watching every square, and without hurry or fear, our hero places the king on H6. From the dark, Spider pushes the knight to A6, while our hero's pawn takes G7, leaving G6 behind.
Spider answers by moving the knight from A6 to C5, and our hero slides the king across the board, from H6 to G6. A cruel blow: Spider's knight captures our hero's pawn on E4.
With a steady hand, our hero brings the bishop to D4, and right after that spider's knight advances from E4 to F6. our hero captures the enemy knight: the bishop leaps from D4 to F6.
Spider sets the pawn on A3, watching every square, while without hurry or fear, our hero places the bishop on A1. From the dark, Spider pushes the pawn to A2, and our hero's king takes F6, leaving G6 behind.
Spider answers by moving the king from G8 to H7. our hero claims the enemy pawn by landing on E6.
With dungeon cunning, Spider brings the king to G8. With a steady hand, our hero brings the king to E7; then spider's king advances from G8 to H7.
our hero advances the king from E7 to F7, and right after that spider sets the king on H6, watching every square. our hero's pawn crowns on G8 and becomes a queen.
From the dark, Spider pushes the king to H5. From G6, our hero's queen forces Spider to defend.
Spider answers by moving the king from H5 to H4, and our hero slides the bishop across the board, from A1 to E5. On A1, Spider promotes and gains a reinforcing rook.
our hero claims the enemy rook by landing on A1.
Spider's king advances from H4 to H3. our hero advances the bishop from A1 to E5; then spider sets the king on H4, watching every square.
Check: our hero tightens the net by bringing the bishop to G3.
From the dark, Spider pushes the king to H3, and our hero's pawn takes E4, leaving E2 behind. Spider answers by moving the king from H3 to G2, while our hero slides the pawn across the board, from E4 to E5.
With dungeon cunning, Spider brings the king to H3. With a steady hand, our hero brings the pawn to E6; then spider's king advances from H3 to G2.
our hero advances the pawn from E6 to E7, and right after that spider sets the king on F1, watching every square. our hero's pawn crowns on E8 and becomes a queen.
From the dark, Spider pushes the king to G1. Check: our hero tightens the net by bringing the queen to E1.
Spider answers by moving the king from G1 to G2. our hero gives check with the bishop on F4.
With dungeon cunning, Spider brings the king to F3. With a steady hand, our hero brings the bishop to E5.
Neither our hero nor Spider claims victory. A draw on the board.